Open 3D Engine AtomCore API Reference  2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level 123]
oNAZ
|oNData
||oCInstanceData
||oCInstanceHandler
||oCInstanceDatabaseInterface
||oCInstanceDatabase
||\CInstanceId
|\CScopedValueSets a variable upon construction and again when the object goes out of scope
\NAZStd
 oChash< AZ::Data::InstanceId >
 oCfixed_vector_set
 oClru_cache
 oCvector_set
 oCvector_set_base
 oCconcurrency_checker
 \Cconcurrency_check_scopeSimple scope wrapper for concurrency check (so you don't have to manually call soft_lock() and soft_unlock())