Open 3D Engine AtomCore API Reference
2305.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ | |
Data | |
InstanceData | |
InstanceHandler | |
InstanceDatabaseInterface | |
InstanceDatabase | |
InstanceId | |
ScopedValue | Sets a variable upon construction and again when the object goes out of scope |
AZStd | |
hash< AZ::Data::InstanceId > | |
fixed_vector_set | |
lru_cache | |
vector_set | |
vector_set_base | |
concurrency_checker | |
concurrency_check_scope | Simple scope wrapper for concurrency check (so you don't have to manually call soft_lock() and soft_unlock()) |