This is the complete list of members for AZ::Color, including all inherited members.
| AZ_TYPE_INFO(Color, "{7894072A-9050-4F0F-901B-34B1A0D29417}") (defined in AZ::Color) | AZ::Color | |
| Color()=default | AZ::Color | |
| Color(const Vector4 &v) (defined in AZ::Color) | AZ::Color | inline |
| Color(const Vector2 &source) (defined in AZ::Color) | AZ::Color | explicit |
| Color(const Vector3 &source) (defined in AZ::Color) | AZ::Color | explicit |
| Color(float rgba) | AZ::Color | explicit |
| Color(float r, float g, float b, float a) (defined in AZ::Color) | AZ::Color | |
| Color(u8 r, u8 g, u8 b, u8 a) (defined in AZ::Color) | AZ::Color | |
| ConvertSrgbGammaToLinear(float x) | AZ::Color | static |
| ConvertSrgbLinearToGamma(float x) | AZ::Color | static |
| CreateFromFloat4(const float *values) | AZ::Color | static |
| CreateFromRgba(u8 r, u8 g, u8 b, u8 a) | AZ::Color | static |
| CreateFromVector3(const Vector3 &v) | AZ::Color | static |
| CreateFromVector3AndFloat(const Vector3 &v, float w) | AZ::Color | static |
| CreateOne() | AZ::Color | static |
| CreateU32(u8 r, u8 g, u8 b, u8 a) | AZ::Color | static |
| CreateZero() | AZ::Color | static |
| Dot(const Color &rhs) const | AZ::Color | |
| Dot3(const Color &rhs) const | AZ::Color | |
| FromU32(u32 c) | AZ::Color | |
| FromU32GammaToLinear(u32 c) | AZ::Color | |
| GammaToLinear() const | AZ::Color | |
| GetA() const (defined in AZ::Color) | AZ::Color | |
| GetA8() const (defined in AZ::Color) | AZ::Color | |
| GetAsVector3() const (defined in AZ::Color) | AZ::Color | |
| GetAsVector4() const (defined in AZ::Color) | AZ::Color | |
| GetB() const (defined in AZ::Color) | AZ::Color | |
| GetB8() const (defined in AZ::Color) | AZ::Color | |
| GetElement(int32_t index) const (defined in AZ::Color) | AZ::Color | |
| GetG() const (defined in AZ::Color) | AZ::Color | |
| GetG8() const (defined in AZ::Color) | AZ::Color | |
| GetR() const (defined in AZ::Color) | AZ::Color | |
| GetR8() const (defined in AZ::Color) | AZ::Color | |
| IsClose(const Color &v, float tolerance=Constants::Tolerance) const | AZ::Color | |
| IsFinite() const | AZ::Color | |
| IsGreaterEqualThan(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| IsGreaterThan(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| IsLessEqualThan(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| IsLessThan(const Color &rhs) const | AZ::Color | |
| IsZero(float tolerance=Constants::FloatEpsilon) const (defined in AZ::Color) | AZ::Color | |
| Lerp(const Color &dest, float t) const | AZ::Color | |
| LinearToGamma() const | AZ::Color | |
| operator Vector3() const (defined in AZ::Color) | AZ::Color | explicit |
| operator Vector4() const (defined in AZ::Color) | AZ::Color | explicit |
| operator!=(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| operator*(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| operator*(float multiplier) const (defined in AZ::Color) | AZ::Color | |
| operator*=(const Color &rhs) (defined in AZ::Color) | AZ::Color | |
| operator*=(float multiplier) (defined in AZ::Color) | AZ::Color | |
| operator+(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| operator+=(const Color &rhs) (defined in AZ::Color) | AZ::Color | |
| operator-() const (defined in AZ::Color) | AZ::Color | |
| operator-(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| operator-=(const Color &rhs) (defined in AZ::Color) | AZ::Color | |
| operator/(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| operator/(float divisor) const (defined in AZ::Color) | AZ::Color | |
| operator/=(const Color &rhs) (defined in AZ::Color) | AZ::Color | |
| operator/=(float divisor) (defined in AZ::Color) | AZ::Color | |
| operator=(const Vector3 &rhs) (defined in AZ::Color) | AZ::Color | |
| operator==(const Color &rhs) const (defined in AZ::Color) | AZ::Color | |
| Reflect(ReflectContext *context) | AZ::Color | static |
| Set(float x) | AZ::Color | |
| Set(float r, float g, float b, float a) (defined in AZ::Color) | AZ::Color | |
| Set(const float values[4]) | AZ::Color | |
| Set(const Vector3 &v) | AZ::Color | |
| Set(const Vector3 &v, float a) | AZ::Color | |
| SetA(float a) (defined in AZ::Color) | AZ::Color | |
| SetA8(u8 a) (defined in AZ::Color) | AZ::Color | |
| SetB(float b) (defined in AZ::Color) | AZ::Color | |
| SetB8(u8 b) (defined in AZ::Color) | AZ::Color | |
| SetElement(int32_t index, float v) (defined in AZ::Color) | AZ::Color | |
| SetFromHSVRadians(float hueRadians, float saturation, float value) | AZ::Color | |
| SetG(float g) (defined in AZ::Color) | AZ::Color | |
| SetG8(u8 g) (defined in AZ::Color) | AZ::Color | |
| SetR(float r) (defined in AZ::Color) | AZ::Color | |
| SetR8(u8 r) (defined in AZ::Color) | AZ::Color | |
| StoreToFloat4(float *values) const | AZ::Color | |
| ToU32() const | AZ::Color | |
| ToU32LinearToGamma() const | AZ::Color |