This is the complete list of members for AZ::Vector2, including all inherited members.
| Angle(const Vector2 &v) const | AZ::Vector2 | |
| AngleDeg(const Vector2 &v) const | AZ::Vector2 | |
| AngleSafe(const Vector2 &v) const | AZ::Vector2 | |
| AngleSafeDeg(const Vector2 &v) const | AZ::Vector2 | |
| AZ_TYPE_INFO(Vector2, "{3D80F623-C85C-4741-90D0-E4E66164E6BF}") (defined in AZ::Vector2) | AZ::Vector2 | |
| CreateAxisX(float length=1.0f) (defined in AZ::Vector2) | AZ::Vector2 | static |
| CreateAxisY(float length=1.0f) (defined in AZ::Vector2) | AZ::Vector2 | static |
| CreateFromAngle(float angle=0.0f) | AZ::Vector2 | static |
| CreateFromFloat2(const float *values) | AZ::Vector2 | static |
| CreateOne() | AZ::Vector2 | static |
| CreateSelectCmpEqual(const Vector2 &cmp1, const Vector2 &cmp2, const Vector2 &vA, const Vector2 &vB) | AZ::Vector2 | static |
| CreateSelectCmpGreater(const Vector2 &cmp1, const Vector2 &cmp2, const Vector2 &vA, const Vector2 &vB) | AZ::Vector2 | static |
| CreateSelectCmpGreaterEqual(const Vector2 &cmp1, const Vector2 &cmp2, const Vector2 &vA, const Vector2 &vB) | AZ::Vector2 | static |
| CreateZero() | AZ::Vector2 | static |
| Dot(const Vector2 &rhs) const | AZ::Vector2 | |
| GetAbs() const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetAcos() const | AZ::Vector2 | |
| GetAngleMod() const | AZ::Vector2 | |
| GetAtan() const | AZ::Vector2 | |
| GetAtan2() const | AZ::Vector2 | |
| GetCeil() const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetClamp(const Vector2 &min, const Vector2 &max) const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetCos() const | AZ::Vector2 | |
| GetDistance(const Vector2 &v) const | AZ::Vector2 | |
| GetDistanceEstimate(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetDistanceSq(const Vector2 &v) const | AZ::Vector2 | |
| GetElement(int index) const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetFloor() const | AZ::Vector2 | |
| GetLength() const | AZ::Vector2 | |
| GetLengthEstimate() const | AZ::Vector2 | |
| GetLengthReciprocal() const | AZ::Vector2 | |
| GetLengthReciprocalEstimate() const | AZ::Vector2 | |
| GetLengthSq() const | AZ::Vector2 | |
| GetMadd(const Vector2 &mul, const Vector2 &add) | AZ::Vector2 | |
| GetMax(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetMin(const Vector2 &v) const | AZ::Vector2 | |
| GetNormalized() const | AZ::Vector2 | |
| GetNormalizedEstimate() const | AZ::Vector2 | |
| GetNormalizedSafe(float tolerance=Constants::Tolerance) const | AZ::Vector2 | |
| GetNormalizedSafeEstimate(float tolerance=Constants::Tolerance) const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetPerpendicular() const | AZ::Vector2 | |
| GetProjected(const Vector2 &rhs) const | AZ::Vector2 | |
| GetProjectedOnNormal(const Vector2 &normal) | AZ::Vector2 | |
| GetReciprocal() const | AZ::Vector2 | |
| GetReciprocalEstimate() const | AZ::Vector2 | |
| GetRound() const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetSelect(const Vector2 &vCmp, const Vector2 &vB) | AZ::Vector2 | |
| GetSimdValue() const | AZ::Vector2 | |
| GetSin() const | AZ::Vector2 | |
| GetSinCos(Vector2 &sin, Vector2 &cos) const | AZ::Vector2 | |
| GetX() const (defined in AZ::Vector2) | AZ::Vector2 | |
| GetY() const (defined in AZ::Vector2) | AZ::Vector2 | |
| IsClose(const Vector2 &v, float tolerance=0.001f) const | AZ::Vector2 | |
| IsFinite() const | AZ::Vector2 | |
| IsGreaterEqualThan(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
| IsGreaterThan(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
| IsLessEqualThan(const Vector2 &v) const (defined in AZ::Vector2) | AZ::Vector2 | |
| IsLessThan(const Vector2 &v) const | AZ::Vector2 | |
| IsNormalized(float tolerance=Constants::Tolerance) const (defined in AZ::Vector2) | AZ::Vector2 | |
| IsZero(float tolerance=AZ::Constants::FloatEpsilon) const (defined in AZ::Vector2) | AZ::Vector2 | |
| Lerp(const Vector2 &dest, float t) const | AZ::Vector2 | |
| m_value (defined in AZ::Vector2) | AZ::Vector2 | |
| m_values (defined in AZ::Vector2) | AZ::Vector2 | |
| m_x (defined in AZ::Vector2) | AZ::Vector2 | |
| m_y (defined in AZ::Vector2) | AZ::Vector2 | |
| Madd(const Vector2 &mul, const Vector2 &add) (defined in AZ::Vector2) | AZ::Vector2 | |
| Nlerp(const Vector2 &dest, float t) const | AZ::Vector2 | |
| Normalize() | AZ::Vector2 | |
| NormalizeEstimate() | AZ::Vector2 | |
| NormalizeSafe(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
| NormalizeSafeEstimate(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
| NormalizeSafeWithLength(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
| NormalizeSafeWithLengthEstimate(float tolerance=Constants::Tolerance) (defined in AZ::Vector2) | AZ::Vector2 | |
| NormalizeWithLength() | AZ::Vector2 | |
| NormalizeWithLengthEstimate() (defined in AZ::Vector2) | AZ::Vector2 | |
| operator!=(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator()(int index) const | AZ::Vector2 | |
| operator*(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator*(float multiplier) const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator*=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
| operator*=(float multiplier) (defined in AZ::Vector2) | AZ::Vector2 | |
| operator+(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator+=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
| operator-() const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator-(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator-=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
| operator/(float divisor) const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator/(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
| operator/=(const Vector2 &rhs) (defined in AZ::Vector2) | AZ::Vector2 | |
| operator/=(float divisor) (defined in AZ::Vector2) | AZ::Vector2 | |
| operator==(const Vector2 &rhs) const (defined in AZ::Vector2) | AZ::Vector2 | |
| Project(const Vector2 &rhs) | AZ::Vector2 | |
| ProjectOnNormal(const Vector2 &normal) | AZ::Vector2 | |
| Reflect(ReflectContext *context) | AZ::Vector2 | static |
| Select(const Vector2 &vCmp, const Vector2 &vB) (defined in AZ::Vector2) | AZ::Vector2 | |
| Set(float x) (defined in AZ::Vector2) | AZ::Vector2 | |
| Set(float x, float y) (defined in AZ::Vector2) | AZ::Vector2 | |
| SetElement(int index, float value) (defined in AZ::Vector2) | AZ::Vector2 | |
| SetLength(float length) | AZ::Vector2 | |
| SetLengthEstimate(float length) | AZ::Vector2 | |
| SetSimdValue(Simd::Vec2::FloatArgType value) | AZ::Vector2 | |
| SetX(float x) (defined in AZ::Vector2) | AZ::Vector2 | |
| SetY(float y) (defined in AZ::Vector2) | AZ::Vector2 | |
| Slerp(const Vector2 &dest, float t) const | AZ::Vector2 | |
| StoreToFloat2(float *values) const | AZ::Vector2 | |
| Vector2()=default | AZ::Vector2 | |
| Vector2(const Vector2 &v)=default (defined in AZ::Vector2) | AZ::Vector2 | |
| Vector2(float x) | AZ::Vector2 | explicit |
| Vector2(float x, float y) (defined in AZ::Vector2) | AZ::Vector2 | explicit |
| Vector2(const Vector3 &source) (defined in AZ::Vector2) | AZ::Vector2 | explicit |
| Vector2(const Vector4 &source) (defined in AZ::Vector2) | AZ::Vector2 | explicit |
| Vector2(Simd::Vec2::FloatArgType value) | AZ::Vector2 | explicit |