Open 3D Engine AzCore API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZStd::any Member List

This is the complete list of members for AZStd::any, including all inherited members.

Action enum name (defined in AZStd::any)AZStd::any
action_handler_for_t typedef (defined in AZStd::any)AZStd::any
any(allocator alloc=allocator("AZStd::any"))AZStd::anyinline
any(const any &val)AZStd::anyinline
any(any &&val)AZStd::anyinline
any(const void *pointer, const type_info &typeInfo)AZStd::anyinline
any(transfer_ownership_t, void *pointer, const type_info &typeInfo)AZStd::anyinline
any(const type_info &typeInfo, in_place_type_t< ValueType >, Args &&... args)AZStd::anyinline
any(const type_info &typeInfo, in_place_type_t< ValueType >, AZStd::initializer_list< U > il, Args &&... args)AZStd::anyinline
any(ValueType &&val, allocator alloc=allocator("AZStd::any"))AZStd::anyinlineexplicit
any(in_place_type_t< ValueType >, Args &&... args)AZStd::anyinlineexplicit
any(in_place_type_t< ValueType >, AZStd::initializer_list< U > il, Args &&... args)AZStd::anyinlineexplicit
any_cast (defined in AZStd::any)AZStd::anyfriend
AZ_CLASS_ALLOCATOR(any, AZ::SystemAllocator) (defined in AZStd::any)AZStd::any
AZ_TYPE_INFO(AZStd::any, "{03924488-C7F4-4D6D-948B-ABC2D1AE2FD3}") (defined in AZStd::any)AZStd::any
clear()AZStd::anyinline
empty() constAZStd::anyinline
get_action_handler_for_t() (defined in AZStd::any)AZStd::anystatic
get_type_info() const (defined in AZStd::any)AZStd::anyinline
is() constAZStd::anyinline
m_buffer (defined in AZStd::any)AZStd::any
m_pointer (defined in AZStd::any)AZStd::any
operator=(const any &val)AZStd::anyinline
operator=(any &&val)AZStd::anyinline
operator=(ValueType &&val)AZStd::anyinline
swap(any &other)AZStd::anyinline
type() constAZStd::anyinline
type_id typedefAZStd::any
~any()AZStd::anyinline