Open 3D Engine AzCore API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::ComponentApplicationSettings Struct Reference

#include <ComponentApplication.h>

Public Attributes

AZStd::string_view m_setregBootstrapJson
 JSON string that will be merged to the Settings Registry right after construction.
 
AZ::SettingsRegistryInterface::Format m_setregFormat = AZ::SettingsRegistryInterface::Format::JsonMergePatch
 Defaults to merging the JSON string using JSON Merge Patch, where a regular JSON string can be supplied.
 

Detailed Description

Settings used to customize the constructor calls for the ComponentApplications This differs from the ComponentApplication::StartupParameters and ComponentApplication::Descriptor structs These settings are only used at construction time of the ComponentApplication and not in ComponentApplication::Create()


The documentation for this struct was generated from the following file: