Open 3D Engine AzCore API Reference
25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ::ConsoleCommandMemberFunctorSignature< T, AZStd::enable_if_t< AZStd::is_class_v< T > &&AZStd::is_const_v< T > > > Struct Template Reference
Public Types
using
type
=
void
(T::*)(
const
ConsoleCommandContainer
&)
const
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/Console/
ConsoleFunctor.h
AZ
ConsoleCommandMemberFunctorSignature< T, AZStd::enable_if_t< AZStd::is_class_v< T > &&AZStd::is_const_v< T > > >
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