Open 3D Engine AzCore API Reference
25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ::HasAZClassAllocator< T, decltype(T::AZ_CLASS_ALLOCATOR_Allocate(), void())> Struct Template Reference
Public Types
using
type
=
HasAZClassAllocator
Public Member Functions
constexpr
operator bool
()
const
constexpr
bool
operator()
()
const
Static Public Attributes
static
constexpr
bool
value
=
true
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/Memory/
Memory_fwd.h
AZ
HasAZClassAllocator< T, decltype(T::AZ_CLASS_ALLOCATOR_Allocate(), void())>
Generated on Thu Oct 9 2025 16:14:42 for Open 3D Engine AzCore API Reference by
1.9.8