Open 3D Engine AzCore API Reference
25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZ::OverloadVariance Struct Reference
Public Attributes
AZStd::unordered_map
< size_t,
AZStd::vector
<
const
BehaviorParameter
* > >
m_input
AZStd::unordered_set
< size_t >
m_unambiguousInput
AZStd::vector
<
const
BehaviorParameter
* >
m_output
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/RTTI/
BehaviorContextUtilities.h
AZ
OverloadVariance
Generated on Thu Oct 9 2025 16:14:42 for Open 3D Engine AzCore API Reference by
1.9.8