Open 3D Engine AzCore API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::PointerObject Struct Reference

#include <PointerObject.h>

Public Member Functions

 AZ_TYPE_INFO_WITH_NAME_DECL_API (AZCORE_API, PointerObject)
 
bool IsValid () const
 

Public Attributes

voidm_address {}
 
AZ::TypeId m_typeId
 

Friends

AZCORE_API bool operator== (const PointerObject &lhs, const PointerObject &rhs)
 
AZCORE_API bool operator!= (const PointerObject &lhs, const PointerObject &rhs)
 

Detailed Description

Wraps a pointer for serializing the pointer address to JSON This is not meant for serialization to filesystem


The documentation for this struct was generated from the following file: