Open 3D Engine AzCore API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
AZ::SerializeContext::DbgStackEntry Struct Reference

#include <SerializeContext.h>

Public Member Functions

void ToString (AZStd::string &str) const
 

Public Attributes

const voidm_dataPtr
 
Uuid m_uuid
 
const ClassData * m_classData
 
const charm_elementName
 
const ClassElement * m_classElement
 

Detailed Description

Debug stack element when we enumerate a class hierarchy so we can report better errors!


The documentation for this struct was generated from the following file: