Open 3D Engine AzCore API Reference
25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AZStd::hash< variant< Types... > > Struct Template Reference
Public Member Functions
template<typename... VariantTypes, typename = AZStd::enable_if_t<hash_enabled_concept_v<VariantTypes...>>>
constexpr size_t
operator()
(const
variant
< VariantTypes... > &variantKey) const
The documentation for this struct was generated from the following file:
Code/Framework/AzCore/AzCore/std/containers/
variant.h
AZStd
hash< variant< Types... > >
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