Open 3D Engine AzCore API Reference 25.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
std::common_type< tuple< TTypes... >, tuple< UTypes... > > Struct Template Reference

Inherits enable_if_t< AZStd::Internal::sfinae_trigger_v< tuple< common_type_t< TTypes, UTypes >... > >, AZStd::Internal::requirements_fulfilled >.

Public Types

using type = tuple< common_type_t< TTypes, UTypes >... >
 

The documentation for this struct was generated from the following file: