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| AZ_CLASS_ALLOCATOR (InputChannelDigitalWithSharedPosition2D, AZ::SystemAllocator) |
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| AZ_RTTI (InputChannelDigitalWithSharedPosition2D, "{EFCEC2F4-A81F-4218-A878-1D7676FB1FC6}", InputChannel) |
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| | InputChannelDigitalWithSharedPosition2D (const AzFramework::InputChannelId &inputChannelId, const InputDevice &inputDevice, const SharedPositionData2D &sharedPositionData) |
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| AZ_DISABLE_COPY_MOVE (InputChannelDigitalWithSharedPosition2D) |
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| ~InputChannelDigitalWithSharedPosition2D () override=default |
| | Default destructor.
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| const AzFramework::InputChannel::CustomData * | GetCustomData () const override |
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| AZ_CLASS_ALLOCATOR (InputChannelDigital, AZ::SystemAllocator) |
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| AZ_RTTI (InputChannelDigital, "{07BD463B-0E1C-47B5-849D-3C09F9D1B468}", InputChannel) |
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| | InputChannelDigital (const InputChannelId &inputChannelId, const InputDevice &inputDevice) |
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| AZ_DISABLE_COPY_MOVE (InputChannelDigital) |
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| ~InputChannelDigital () override=default |
| | Default destructor.
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| float | GetValue () const override |
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| float | GetDelta () const override |
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void | SimulateRawInput (float rawValue) override |
| | AzFramework::InputChannelRequests::SimulateRawInput
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| void | ProcessRawInputEvent (bool rawValue) |
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| AZ_CLASS_ALLOCATOR (InputChannel, AZ::SystemAllocator) |
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| AZ_RTTI (InputChannel, "{1C88625D-D297-4A1C-AE07-E17F88D138F3}") |
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| | InputChannel (const InputChannelId &inputChannelId, const InputDevice &inputDevice) |
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| AZ_DISABLE_COPY_MOVE (InputChannel) |
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| ~InputChannel () override |
| | Destructor.
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const InputChannel * | GetInputChannel () const final |
| | AzFramework::InputChannelRequests::GetInputChannel
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| const InputChannelId & | GetInputChannelId () const |
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| const InputDevice & | GetInputDevice () const |
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| State | GetState () const |
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| bool | IsActive () const |
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| template<class CustomDataType > |
| const CustomDataType * | GetCustomData () const |
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| bool | UpdateState (bool isChannelActive) |
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void | ResetState () override |
| | AzFramework::InputChannelRequests::ResetState
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| bool | IsStateIdle () const |
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bool | IsStateBegan () const |
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bool | IsStateUpdated () const |
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bool | IsStateEnded () const |
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Class for input channels that emit one dimensional digital input value and share a position. Examples: mouse button