Open 3D Engine AzFramework API Reference
23.10.0
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AzFramework::InputMapping Member List
This is the complete list of members for
AzFramework::InputMapping
, including all inherited members.
ActiveInputChannelIds
typedef (defined in
AzFramework::InputMapping
)
AzFramework::InputMapping
protected
AZ_CLASS_ALLOCATOR
(InputMapping, AZ::SystemAllocator) (defined in
AzFramework::InputMapping
)
AzFramework::InputMapping
AZ_CLASS_ALLOCATOR
(InputChannel, AZ::SystemAllocator) (defined in
AzFramework::InputChannel
)
AzFramework::InputChannel
AZ_DISABLE_COPY_MOVE
(InputMapping) (defined in
AzFramework::InputMapping
)
AzFramework::InputMapping
AZ_DISABLE_COPY_MOVE
(InputChannel) (defined in
AzFramework::InputChannel
)
AzFramework::InputChannel
AZ_RTTI
(InputMapping, "{37CA842F-F6E4-47CD-947A-C9B82A2A4DA2}", InputChannel) (defined in
AzFramework::InputMapping
)
AzFramework::InputMapping
AZ_RTTI
(InputChannel, "{1C88625D-D297-4A1C-AE07-E17F88D138F3}") (defined in
AzFramework::InputChannel
)
AzFramework::InputChannel
GetCustomData
() const
AzFramework::InputChannel
virtual
GetCustomData
() const
AzFramework::InputChannel
inline
GetDelta
() const
AzFramework::InputChannel
virtual
GetInputChannel
() const final
AzFramework::InputChannel
GetInputChannelId
() const
AzFramework::InputChannel
GetInputDevice
() const
AzFramework::InputChannel
GetState
() const
AzFramework::InputChannel
GetValue
() const
AzFramework::InputChannel
virtual
InputChannel
(const InputChannelId &inputChannelId, const InputDevice &inputDevice)
AzFramework::InputChannel
InputMapping
(const InputChannelId &inputChannelId, const InputContext &inputContext)
AzFramework::InputMapping
IsActive
() const
AzFramework::InputChannel
IsSourceInput
(const InputChannel &inputChannel)=0
AzFramework::InputMapping
protected
pure virtual
IsStateBegan
() const (defined in
AzFramework::InputChannel
)
AzFramework::InputChannel
IsStateEnded
() const (defined in
AzFramework::InputChannel
)
AzFramework::InputChannel
IsStateIdle
() const
AzFramework::InputChannel
IsStateUpdated
() const (defined in
AzFramework::InputChannel
)
AzFramework::InputChannel
OnSourceInputEvent
(const InputChannel &inputChannel)=0
AzFramework::InputMapping
protected
pure virtual
OnTick
()
AzFramework::InputMapping
virtual
ProcessPotentialSourceInputEvent
(const InputChannel &inputChannel)
AzFramework::InputMapping
Reflect
(AZ::ReflectContext *context) (defined in
AzFramework::InputChannel
)
AzFramework::InputChannel
static
ResetState
() override
AzFramework::InputChannel
SharedPositionData2D
typedef
AzFramework::InputChannel
SourceInputChannelIds
typedef
AzFramework::InputMapping
protected
State
enum name
AzFramework::InputChannel
UpdateState
(bool isChannelActive)
AzFramework::InputChannel
~InputChannel
() override
AzFramework::InputChannel
~InputMapping
() override=default
AzFramework::InputMapping
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