Open 3D Engine AzFramework API Reference 25.10.0
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AzFramework::NativeUISystemComponent Class Reference

#include <NativeUISystemComponent.h>

Inherits AZ::Component.

Public Member Functions

 AZ_COMPONENT (AzFramework::NativeUISystemComponent, "{F2BA607F-08A9-42DD-9C0D-F324BFDD4DFD}")
 
 NativeUISystemComponent (const NativeUISystemComponent &)=delete
 
NativeUISystemComponentoperator= (const NativeUISystemComponent &)=delete
 
void Activate () override
 
void Deactivate () override
 

Static Public Member Functions

static void Reflect (AZ::ReflectContext *context)
 
static void GetProvidedServices (AZ::ComponentDescriptor::DependencyArrayType &provided)
 
static void GetIncompatibleServices (AZ::ComponentDescriptor::DependencyArrayType &incompatible)
 
static void GetRequiredServices (AZ::ComponentDescriptor::DependencyArrayType &required)
 
static void GetDependentServices (AZ::ComponentDescriptor::DependencyArrayType &dependent)
 

Detailed Description

This component manages the lifecycle of the UI-related factories and interfaces and initializes the ones that are supported by the current platform.


The documentation for this class was generated from the following file: