Inherits AZ::EBusTraits.
◆ OnSliceInstantiated()
| virtual void AzFramework::SliceGameEntityOwnershipServiceNotifications::OnSliceInstantiated |
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const AZ::Data::AssetId & |
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const AZ::SliceComponent::SliceInstanceAddress & |
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const SliceInstantiationTicket & |
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inlinevirtual |
Signals that a slice was instantiated successfully.
- Parameters
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| sliceAssetId | The asset ID of the slice to instantiate. |
| instance | The slice instance. |
| ticket | A ticket that identifies the slice instantiation request. |
◆ OnSliceInstantiationFailed()
| virtual void AzFramework::SliceGameEntityOwnershipServiceNotifications::OnSliceInstantiationFailed |
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const AZ::Data::AssetId & |
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const SliceInstantiationTicket & |
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inlinevirtual |
Signals that a slice asset could not be instantiated.
- Parameters
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| sliceAssetId | The asset ID of the slice that failed to instantiate. |
| ticket | A ticket that identifies the slice instantiation request. |
The documentation for this class was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Entity/SliceGameEntityOwnershipServiceBus.h