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SpawnablePriority | m_priority { SpawnablePriority_Default } |
| | The priority at which this call will be executed.
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bool | m_checkAliasSpawnables { true } |
| | Also checks if the spawnables referenced in the entity aliases that are marked to be loaded are loaded.
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The documentation for this struct was generated from the following file:
- Code/Framework/AzFramework/AzFramework/Spawnable/SpawnableEntitiesInterface.h