Open 3D Engine AzToolsFramework API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented enums with links to the class documentation for each member:
ComparisonFlags :
AzToolsFramework::InstanceDataNode
ComparisonType :
AzToolsFramework::AssetFileInfoListComparison
ConsumeMouseMoveResult :
AzToolsFramework::ManipulatorManager
Dimensions :
AzToolsFramework::TranslationManipulators
EntityIdGenerationApproach :
AzToolsFramework::Prefab::InstanceEntityIdMapper
FilePatternType :
AzToolsFramework::AssetFileInfoListComparison
IconLoadStatus :
AzToolsFramework::EditorViewportIconDisplayInterface
Mode :
AzToolsFramework::EditorTransformComponentSelectionRequests
Pivot :
AzToolsFramework::EditorTransformComponentSelectionRequests
PropagateDirection :
AzToolsFramework::AssetBrowser::AssetBrowserEntryFilter
RefreshType :
AzToolsFramework::EditorTransformComponentSelectionRequests
SerializationFormats :
AzToolsFramework::Prefab::PrefabConversionUtils::PrefabCatchmentProcessor
SliceAddEntityFlags :
AzToolsFramework::SliceUtilities::SliceTransaction
SliceCommitFlags :
AzToolsFramework::SliceUtilities::SliceTransaction
SliceCreationFlags :
AzToolsFramework::SliceUtilities::SliceTransaction
SlicePushFlags :
AzToolsFramework::SliceUtilities::SliceTransaction
State :
AzToolsFramework::EditorVertexSelectionBase< Vertex >
Transition :
AzToolsFramework::ComponentModeFramework::ComponentModeCommand
TypeOfDependency :
AzToolsFramework::AssetDatabase::SourceFileDependencyEntry
Generated on Wed Apr 23 2025 10:40:27 for Open 3D Engine AzToolsFramework API Reference by
1.12.0