Open 3D Engine Atom Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented enums with links to the class documentation for each member:
CompileMode :
AZ::RHI::ShaderResourceGroup
DrawStyle :
AZ::RPI::AuxGeomDraw
Format :
AZ::RPI::MaterialTypeSourceData
InitFlags :
AZ::Vulkan::Image
OpacityType :
AZ::RPI::AuxGeomDraw
OutputTypeHandling :
ImageProcessingAtom::PresetSettings
State :
AtomToolsFramework::GraphCompiler
Swizzle :
AZ::Vulkan::ImageComponentMapping
ValidationResult :
AZ::RHI::PhysicalDeviceDriverValidator
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1.12.0