Here is a list of all documented functions with links to the class documentation for each member:
- h -
- HandleDrawPacketUpdate() : AZ::Render::ModelDataInstance
- HasAccessAndUsage() : AZ::RHI::ScopeAttachment
- HasBufferGroup() : AZ::RHI::MultiDeviceShaderResourceGroupPool, AZ::RHI::ShaderResourceGroupPool
- HasChildren() : AZ::RPI::ShaderVariantTreeNode
- HasConstants() : AZ::RHI::MultiDeviceShaderResourceGroupPool, AZ::RHI::ShaderResourceGroupPool
- HasContextForProperties() : AZ::RPI::MaterialNameContext
- HasCreatorForClass() : AZ::RPI::PassFactory, AZ::RPI::PassSystem, AZ::RPI::PassSystemInterface
- HasDocumentTab() : AtomToolsFramework::AtomToolsDocumentMainWindow
- HasDrawStateOptions() : AZ::RPI::DynamicDrawContext
- HasFullMipChainAssets() : AZ::RPI::StreamingImageAsset
- HasGeometry() : AZ::Render::RayTracingFeatureProcessor
- HashCombineShaderOptionValues() : AZ::ShaderBuilder::HashedVariantInfoSourceData
- HasImageGroup() : AZ::RHI::MultiDeviceShaderResourceGroupPool, AZ::RHI::ShaderResourceGroupPool
- HasMeshGeometry() : AZ::Render::RayTracingFeatureProcessor
- HasMorphTargetsForMesh() : AZ::Render::SkinnedMeshInputLod
- HasPassesForTemplateName() : AZ::RPI::PassSystem, AZ::RPI::PassSystemInterface
- HasProceduralGeometry() : AZ::Render::RayTracingFeatureProcessor
- HasRootConstants() : AZ::DX12::PipelineLayout
- HasSamplerGroup() : AZ::RHI::MultiDeviceShaderResourceGroupPool, AZ::RHI::ShaderResourceGroupPool
- HasShaderVariantKeyFallbackEntry() : AZ::RHI::ShaderResourceGroupLayout, AZ::RPI::ShaderResourceGroup
- HasTemplate() : AZ::RPI::PassLibrary, AZ::RPI::PassSystem, AZ::RPI::PassSystemInterface
- HasUniqueName() : AZ::RPI::AttachmentImageAsset
- HasUsage() : AZ::RHI::ScopeAttachment
- HasViewTag() : AZ::RPI::RenderPipeline
- HideAllImGuiPasses() : AZ::Render::ImGuiSystemRequests