Open 3D Engine Atom Gem API Reference
25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented functions with links to the class documentation for each member:
- n -
NeedsCompile() :
AZ::RPI::Material
,
AZ::Vulkan::MergedShaderResourceGroup
NeedsProcess() :
AZ::RPI::MaterialFunctor
NeedsRender() :
AZ::RPI::RenderPipeline
NeedsTransientAttachmentPool() :
AZ::RHI::DeviceTransientAttachmentPool
NewDrawSrg() :
AZ::RPI::DynamicDrawContext
next() :
AZ::Render::IndexableList< T >
NextSequence() :
AZ::RHI::DeviceIndirectBufferWriter
,
AZ::RHI::IndirectBufferWriter
Notify() :
AZ::RHI::ObjectCollector< Traits >
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