Open 3D Engine Atom Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
StdVideoH264SpsVuiFlags Member List
This is the complete list of members for
StdVideoH264SpsVuiFlags
, including all inherited members.
aspect_ratio_info_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
bitstream_restriction_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
chroma_loc_info_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
color_description_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
fixed_frame_rate_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
nal_hrd_parameters_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
overscan_appropriate_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
overscan_info_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
timing_info_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
vcl_hrd_parameters_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
video_full_range_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
video_signal_type_present_flag
(defined in
StdVideoH264SpsVuiFlags
)
StdVideoH264SpsVuiFlags
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1.12.0