Open 3D Engine Atom Gem API Reference 24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
VkPhysicalDeviceVulkan11Features Member List

This is the complete list of members for VkPhysicalDeviceVulkan11Features, including all inherited members.

multiview (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
multiviewGeometryShader (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
multiviewTessellationShader (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
pNext (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
protectedMemory (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
samplerYcbcrConversion (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
shaderDrawParameters (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
storageBuffer16BitAccess (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
storageInputOutput16 (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
storagePushConstant16 (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
sType (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
uniformAndStorageBuffer16BitAccess (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
variablePointers (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features
variablePointersStorageBuffer (defined in VkPhysicalDeviceVulkan11Features)VkPhysicalDeviceVulkan11Features