Open 3D Engine AtomLyIntegration Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
- i -
IsAttenuationRadiusModeAutomatic() :
AZ::Render::AreaLightComponentConfig
IsDefault() :
AZ::Render::MaterialAssignmentId
IsEnabled() :
AZ::Render::EditorModeFeedbackInterface
,
AZ::Render::EditorModeFeedbackParentPass
,
AZ::Render::EditorModeFeedbackSystemComponent
,
AZ::Render::EditorStateBase
,
AZ::Render::EditorStateBufferCopyPass
,
AZ::Render::EditorStateParentPass
,
AZ::Render::FocusedEntityState
IsEsmDisabled() :
AZ::Render::AreaLightComponentConfig
IsLoaded() :
AZ::Render::EditorMaterialComponentInspector::MaterialPropertyInspector
IsLodAndSlotId() :
AZ::Render::MaterialAssignmentId
IsMaterialAssetIdOverridden() :
AZ::Render::MaterialComponentRequests
IsShadowFilteringDisabled() :
AZ::Render::AreaLightComponentConfig
IsShadowPcfDisabled() :
AZ::Render::AreaLightComponentConfig
IsSlotIdOnly() :
AZ::Render::MaterialAssignmentId
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1.12.0