Open 3D Engine AtomLyIntegration Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
- d -
defaultGlyphSize :
AZ::AtomFont
- e -
editorStatePass :
AZ::RPI::EditorStateBufferCopyPassData
,
AZ::RPI::EditorStateParentPassData
- h -
HandlerPolicy :
AZ::AtomBridge::FlyCameraInputInterface
,
AZ::Render::AreaLightRequests
,
AZ::Render::BloomRequests
,
AZ::Render::ChromaticAberrationRequests
,
AZ::Render::DecalRequests
,
AZ::Render::DeferredFogRequests
,
AZ::Render::DepthOfFieldRequests
,
AZ::Render::DisplayMapperComponentRequests
,
AZ::Render::ExposureControlRequests
,
AZ::Render::FilmGrainRequests
,
AZ::Render::HDRColorGradingRequests
,
AZ::Render::HDRiSkyboxRequests
,
AZ::Render::LookModificationRequests
,
AZ::Render::PaniniProjectionRequests
,
AZ::Render::PhysicalSkyRequests
,
AZ::Render::PostFxLayerRequests
,
AZ::Render::RenderDebugRequests
,
AZ::Render::SkyAtmosphereRequests
,
AZ::Render::SsaoRequests
,
AZ::Render::VignetteRequests
,
AZ::Render::WhiteBalanceRequests
- m -
m_angularDiameter :
AZ::Render::DirectionalLightComponentConfig
m_atmosphereHeight :
AZ::Render::SkyAtmosphereComponentConfig
m_attachedInitially :
AZ::Render::AttachmentConfiguration
,
AZ::Render::EditorAttachmentComponent
m_boneFollower :
AZ::Render::EditorAttachmentComponent
m_cameraEntityId :
AZ::Render::DirectionalLightComponentConfig
m_cascadeCount :
AZ::Render::DirectionalLightComponentConfig
m_cascadeFarDepths :
AZ::Render::DirectionalLightComponentConfig
m_characterHeight :
AZ::CacheSlot
,
AZ::TextureSlot
m_characterOffsetX :
AZ::CacheSlot
,
AZ::TextureSlot
m_characterOffsetY :
AZ::CacheSlot
,
AZ::TextureSlot
m_characterWidth :
AZ::CacheSlot
,
AZ::TextureSlot
m_currentCharacter :
AZ::TextureSlot
m_filteringSampleCount :
AZ::Render::DirectionalLightComponentConfig
m_fullscreenBlurConstFalloff :
AZ::Render::DirectionalLightComponentConfig
m_fullscreenBlurDepthFalloffStrength :
AZ::Render::DirectionalLightComponentConfig
m_glyphBitmap :
AZ::CacheSlot
m_glyphSize :
AZ::CacheSlot
,
AZ::TextureSlot
m_groundHeight :
AZ::Render::DirectionalLightComponentConfig
m_groundRadius :
AZ::Render::SkyAtmosphereComponentConfig
m_horizontalAdvance :
AZ::CacheSlot
,
AZ::TextureSlot
m_intensity :
AZ::Render::DirectionalLightComponentConfig
m_intensityMode :
AZ::Render::DirectionalLightComponentConfig
m_isCascadeCorrectionEnabled :
AZ::Render::DirectionalLightComponentConfig
m_isDebugColoringEnabled :
AZ::Render::DirectionalLightComponentConfig
m_isShadowmapFrustumSplitAutomatic :
AZ::Render::DirectionalLightComponentConfig
m_minDepthTransitionValue :
AZ::Render::EditorModeFeedbackChildPassBase::DepthTransition
m_pathToAssetListJson :
AZ::AtomBridge::AssetCollectionAsyncLoaderTestComponent
m_positionOffset :
AZ::Render::EditorAttachmentComponent
m_receiverPlaneBiasEnabled :
AZ::Render::DirectionalLightComponentConfig
m_rotationOffset :
AZ::Render::EditorAttachmentComponent
m_scaleSource :
AZ::Render::EditorAttachmentComponent
m_shadowBias :
AZ::Render::DirectionalLightComponentConfig
m_shadowEnabled :
AZ::Render::DirectionalLightComponentConfig
m_shadowFarClipDistance :
AZ::Render::DirectionalLightComponentConfig
m_shadowFilterMethod :
AZ::Render::DirectionalLightComponentConfig
m_shadowmapFrustumSplitSchemeRatio :
AZ::Render::DirectionalLightComponentConfig
m_shadowmapSize :
AZ::Render::DirectionalLightComponentConfig
m_slotUsage :
AZ::TextureSlot
m_state :
AZ::AtomBridge::AssetCollectionAsyncLoaderTestComponent
m_targetBoneName :
AZ::Render::AttachmentConfiguration
,
AZ::Render::EditorAttachmentComponent
m_targetId :
AZ::Render::AttachmentConfiguration
,
AZ::Render::EditorAttachmentComponent
m_targetOffset :
AZ::Render::AttachmentConfiguration
m_texCoords :
AZ::TextureSlot
m_uniformScaleOffset :
AZ::Render::EditorAttachmentComponent
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