Open 3D Engine AtomTressFX Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
HandlerPolicy :
AZ::Render::Hair::HairRequests
m_bufferName :
AZ::Render::SrgBufferDescriptor
m_elementCount :
AZ::Render::SrgBufferDescriptor
m_elementFormat :
AZ::Render::SrgBufferDescriptor
m_elementSize :
AZ::Render::SrgBufferDescriptor
m_newRenderObjects :
AZ::Render::Hair::HairGeometryRasterPass
m_paramNameInSrg :
AZ::Render::SrgBufferDescriptor
m_poolType :
AZ::Render::SrgBufferDescriptor
m_resourceShaderIndex :
AZ::Render::SrgBufferDescriptor
m_viewOffsetInBytes :
AZ::Render::SrgBufferDescriptor
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1.12.0