Open 3D Engine AWSGameLift Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented functions with links to the class documentation for each member:
AcceptPlayerSession() :
AWSGameLift::GameLiftServerSDKWrapper
ActivateGameSession() :
AWSGameLift::GameLiftServerSDKWrapper
AddConnectedPlayer() :
AWSGameLift::AWSGameLiftServerManager
ConfigureGameLiftClient() :
AWSGameLift::IAWSGameLiftRequests
CreatePlayerId() :
AWSGameLift::IAWSGameLiftRequests
DescribePlayerSessions() :
AWSGameLift::GameLiftServerSDKWrapper
GetActiveServerMatchBackfillPlayers() :
AWSGameLift::AWSGameLiftServerManager
GetComputeCertificate() :
AWSGameLift::GameLiftServerSDKWrapper
GetFleetRoleCredentials() :
AWSGameLift::GameLiftServerSDKWrapper
GetTerminationTime() :
AWSGameLift::GameLiftServerSDKWrapper
InitializeGameLiftServerSDK() :
AWSGameLift::AWSGameLiftServerManager
InitSDK() :
AWSGameLift::GameLiftServerSDKWrapper
NotifyGameLiftProcessReady() :
AWSGameLift::IAWSGameLiftServerRequests
ProcessEnding() :
AWSGameLift::GameLiftServerSDKWrapper
ProcessReady() :
AWSGameLift::GameLiftServerSDKWrapper
RemovePlayerSession() :
AWSGameLift::GameLiftServerSDKWrapper
StartMatchBackfill() :
AWSGameLift::GameLiftServerSDKWrapper
,
AWSGameLift::IAWSGameLiftServerRequests
StartPolling() :
AWSGameLift::IAWSGameLiftMatchmakingEventRequests
StopMatchBackfill() :
AWSGameLift::GameLiftServerSDKWrapper
,
AWSGameLift::IAWSGameLiftServerRequests
StopPolling() :
AWSGameLift::IAWSGameLiftMatchmakingEventRequests
UpdateGameSessionData() :
AWSGameLift::AWSGameLiftServerManager
Generated on Wed Apr 23 2025 10:47:48 for Open 3D Engine AWSGameLift Gem API Reference by
1.12.0