#include <InspectorWindow.h>
Inherits EMStudio::DockWidgetPlugin, and InspectorRequestBus::Handler.
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enum | { CLASS_ID = 0x20201006
} |
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enum | EPluginType { PLUGINTYPE_WINDOW = 0
, PLUGINTYPE_TOOLBAR = 1
, PLUGINTYPE_RENDERING = 2
} |
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bool | Init () override |
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EMStudioPlugin * | Clone () const override |
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const char * | GetName () const override |
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uint32 | GetClassID () const override |
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void | UpdateWithHeader (const QString &headerTitle, const QString &iconFilename, QWidget *widget) override |
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void | Update (QWidget *widget) override |
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void | UpdateWithRpe (const QString &headerTitle, const QString &iconFilename, const AZStd::vector< CardElement > &cardElements) override |
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void | Clear () override |
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void | ClearIfShown (QWidget *widget) override |
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EMStudioPlugin::EPluginType | GetPluginType () const override |
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void | OnMainWindowClosed () override |
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virtual bool | GetIsClosable () const |
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virtual bool | GetIsFloatable () const |
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virtual bool | GetIsVertical () const |
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virtual bool | GetIsMovable () const |
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virtual void | SetInterfaceTitle (const char *name) |
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void | CreateBaseInterface (const char *objectName) override |
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QString | GetObjectName () const override |
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void | SetObjectName (const QString &name) override |
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virtual QSize | GetInitialWindowSize () const |
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bool | GetHasWindowWithObjectName (const AZStd::string &objectName) override |
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QDockWidget * | GetDockWidget () |
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virtual void | Reflect (AZ::ReflectContext *) |
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virtual void | OnAfterLoadLayout () |
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virtual void | OnAfterLoadProject () |
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virtual void | OnAfterLoadActors () |
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virtual void | OnBeforeRemovePlugin (uint32 classID) |
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virtual void | Render (EMotionFX::ActorRenderFlags renderFlags) |
| Render function will call atom auxGeom internally to render. This is the replacement for LegacyRender function.
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virtual PluginOptions * | GetOptions () |
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virtual void | WriteLayoutData (MCore::MemoryFile &outFile) |
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virtual bool | ReadLayoutSettings (QFile &file, uint32 dataSize, uint32 dataVersion) |
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virtual uint32 | GetLayoutDataVersion () const |
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virtual void | ProcessFrame (float timePassedInSeconds) |
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virtual uint32 | GetProcessFramePriority () const |
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bool | operator< (const EMStudioPlugin &plugin) |
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bool | operator> (const EMStudioPlugin &plugin) |
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virtual bool | AllowMultipleInstances () const |
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virtual void | AddWindowMenuEntries (QMenu *parent) |
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QWidget * | CreateErrorContentWidget (const char *errorMessage) const |
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QPointer< QDockWidget > | m_dock |
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Unified inspector window This plugin handles requests from the inspector bus and is used to show properties of selected objects in the Animation Editor.
◆ Clone()
◆ GetClassID()
uint32 EMStudio::InspectorWindow::GetClassID |
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const |
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inlineoverridevirtual |
◆ GetName()
const char * EMStudio::InspectorWindow::GetName |
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const |
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inlineoverridevirtual |
◆ Init()
bool EMStudio::InspectorWindow::Init |
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overridevirtual |
The documentation for this class was generated from the following file:
- Gems/EMotionFX/Code/EMotionFX/Tools/EMotionStudio/Plugins/StandardPlugins/Source/Inspector/InspectorWindow.h