This is the complete list of members for EMotionFX::BlendTree, including all inherited members.
AddChildNode(AnimGraphNode *node) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
AddConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
AddInputPort() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
AddOutputPort() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
AddUnitializedConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
AnimGraphNode() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
AnimGraphNode(AnimGraph *animGraph, const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
AnimGraphObject() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
AnimGraphObject(AnimGraph *animGraph) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
AutoSync(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, ESyncMode syncMode, bool resync) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
BlendTree() (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
CalcSyncFactors(AnimGraphInstance *animGraphInstance, const AnimGraphNode *leaderNode, const AnimGraphNode *followerNode, ESyncMode syncMode, float weight, float *outLeaderFactor, float *outFollowerFactor, float *outPlaySpeed) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
CalcSyncFactors(float leaderPlaySpeed, const AnimGraphSyncTrack *leaderSyncTrack, size_t leaderSyncTrackIndex, float leaderDuration, float followerPlaySpeed, const AnimGraphSyncTrack *followerSyncTrack, size_t followerSyncTrackIndex, float followerDuration, ESyncMode syncMode, float weight, float *outLeaderFactor, float *outFollowerFactor, float *outPlaySpeed) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
CalculateMotionExtractionDelta(EExtractionMode extractionMode, AnimGraphRefCountedData *sourceRefData, AnimGraphRefCountedData *targetRefData, float weight, bool hasMotionExtractionNodeInMask, Transform &outTransform, Transform &outTransformMirrored) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | static |
CalculateMotionExtractionDeltaAdditive(EExtractionMode extractionMode, AnimGraphRefCountedData *sourceRefData, AnimGraphRefCountedData *targetRefData, const Transform &basePoseTransform, float weight, bool hasMotionExtractionNodeInMask, Transform &outTransform, Transform &outTransformMirrored) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | static |
CATEGORY_BLENDING enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_CONTROLLERS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_LOGIC enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_MATH enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_MISC enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_PHYSICS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_SOURCES enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_TRANSITIONCONDITIONS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_TRANSITIONS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CATEGORY_TRIGGERACTIONS enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
CheckIfHasChildOfType(const AZ::TypeId &nodeType) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
CheckIfIsInputPortConnected(uint16 inputPort) const | EMotionFX::AnimGraphNode | |
CollectChildNodesOfType(const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > *outNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
CollectChildNodesOfType(const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > &outNodes) const | EMotionFX::AnimGraphNode | |
CollectOutgoingConnections(AZStd::vector< AZStd::pair< BlendTreeConnection *, AnimGraphNode * > > &outConnections) const | EMotionFX::AnimGraphNode | |
CollectOutgoingConnections(AZStd::vector< AZStd::pair< BlendTreeConnection *, AnimGraphNode * > > &outConnections, const size_t portIndex) const | EMotionFX::AnimGraphNode | |
ConnectionWillProduceCycle(AnimGraphNode *sourceNode, AnimGraphNode *targetNode) const | EMotionFX::BlendTree | |
CopyBaseNodeTo(AnimGraphNode *node) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
CreateUniqueData(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
DecreasePoseRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
DecreaseRef(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
DecreaseRefDataRef(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
DecreaseRefDataRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
ECategory enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EEventMode enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EExtractionMode enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
ESyncMode enum name (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EVENTMODE_BOTHNODES enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EVENTMODE_FOLLOWERONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EVENTMODE_LEADERONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EVENTMODE_MOSTACTIVE enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EVENTMODE_NONE enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EXTRACTIONMODE_BLEND enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EXTRACTIONMODE_SOURCEONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
EXTRACTIONMODE_TARGETONLY enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
FilterEvents(AnimGraphInstance *animGraphInstance, EEventMode eventMode, AnimGraphNode *nodeA, AnimGraphNode *nodeB, float localWeight, AnimGraphRefCountedData *refData) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FilterEvents(AnimGraphInstance *animGraphInstance, EEventMode eventMode, AnimGraphRefCountedData *refDataNodeA, AnimGraphNode *nodeB, float localWeight, AnimGraphRefCountedData *refData) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindChildNode(const char *name) const | EMotionFX::AnimGraphNode | |
FindChildNodeById(AnimGraphNodeId childId) const | EMotionFX::AnimGraphNode | |
FindChildNodeIndex(const char *name) const | EMotionFX::AnimGraphNode | |
FindChildNodeIndex(AnimGraphNode *node) const | EMotionFX::AnimGraphNode | |
FindConnection(const AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindConnection(uint16 port) const | EMotionFX::AnimGraphNode | |
FindConnectionById(AnimGraphConnectionId connectionId) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindCycles() const | EMotionFX::BlendTree | |
FindFirstChildNodeOfType(const AZ::TypeId &nodeType) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindInputPortByID(uint32 portID) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindInputPortByName(const AZStd::string &portName) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindInputPortIndex(const AZStd::string &name) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindOrCreateUniqueNodeData(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
FindOutputPortByID(uint32 portID) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindOutputPortByName(const AZStd::string &portName) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FindOutputPortIndex(const AZStd::string &name) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FLAG_DISABLED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
FreeIncomingPoses(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
FreeIncomingRefDatas(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetAnimGraph() const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
GetAttributeStringForAffectedNodeIds(const AZStd::unordered_map< AZ::u64, AZ::u64 > &convertedIds, AZStd::string &attributesString) const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
GetCanActAsState() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetCanBeEntryNode() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetCanBeInsideChildStateMachineOnly() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetCanBeInsideStateMachineOnly() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetCanHaveChildren() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetCanHaveOnlyOneInsideParent() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetCanVisualize(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetCategoryName(ECategory category) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | static |
GetChildNode(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetChildNodes() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetConnection(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetCurrentPlayTime(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetCustomData() const | EMotionFX::AnimGraphNode | |
GetDuration(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetFinalNode() (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inline |
GetFinalNodeId() const (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inline |
GetHasChildIndicatorColor() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetHasConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetHasErrorFlag(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
GetHasOutputPose() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetHasVisualGraph() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetHasVisualOutputPorts() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetHelpUrl() const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
GetId() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputAttribute(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputBool(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputColor(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputFloat(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputInt32(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputMotionInstance(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputNode(size_t portNr) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputNumberAsBool(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputNumberAsFloat(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputNumberAsInt32(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputNumberAsUint32(AnimGraphInstance *animGraphInstance, size_t inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputPort(size_t index) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputPort(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputPorts() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputPose(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputQuaternion(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputString(AnimGraphInstance *animGraphInstance, size_t portNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetInputValue(AnimGraphInstance *instance, size_t inputPort) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetIsCollapsed() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetIsDeletable() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetIsEnabled() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetIsLastInstanceDeletable() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetIsStateTransitionNode() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetIsVisualizationEnabled() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetMainOutputPose(AnimGraphInstance *animGraphInstance) const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetName() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetNameString() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetNeedsNetTimeSync() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetNodeIndex() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetNodeInfo() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetNumChildNodes() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetNumConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetObjectIndex() const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
GetOutputAttribute(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputBool(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputColor(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputFloat(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputInt32(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputMotionInstance(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputNumber(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputPort(size_t index) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputPort(size_t index) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputPorts() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputPose(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputQuaternion(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputString(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputValue(AnimGraphInstance *animGraphInstance, size_t portIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputVector2(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputVector3(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetOutputVector4(AnimGraphInstance *animGraphInstance, size_t outputPortIndex) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetPaletteCategory() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetPaletteName() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetParentNode() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetPlaySpeed(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetPoseRefCount(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetRealFinalNode() const (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
GetRefDataRefCount(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetSummary(AZStd::string *outResult) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
GetSupportsDisable() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetSupportsPreviewMotion() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
GetSupportsVisualization() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetSyncIndex(AnimGraphInstance *animGraphInstance) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetTooltip(AZStd::string *outResult) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
GetTriggerActionSetup() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetTriggerActionSetup() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
GetVirtualFinalNode() const (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inline |
GetVisualColor() const override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | inlinevirtual |
GetVisualizeColor() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetVisualPosX() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
GetVisualPosY() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
HasChildNodeOfType(const AZ::TypeId &nodeType) const | EMotionFX::AnimGraphNode | |
HasConnectionAtInputPort(AZ::u32 inputPortNr) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
HierarchicalHasError(AnimGraphObjectData *uniqueData, bool onlyCheckChildNodes=false) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
HierarchicalSyncAllInputNodes(AnimGraphInstance *animGraphInstance, AnimGraphNodeData *uniqueDataOfThisNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
HierarchicalSyncInputNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *inputNode, AnimGraphNodeData *uniqueDataOfThisNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
IncreaseInputRefCounts(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
IncreaseInputRefDataRefCounts(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
IncreasePoseRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
IncreaseRefDataRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
InitAfterLoading(AnimGraph *animGraph) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
InitInputPorts(size_t numPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
InitOutputPorts(size_t numPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
InitTriggerActions() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
InvalidateUniqueData(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
InvalidateUniqueDatas() | EMotionFX::AnimGraphObject | |
LoadUniqueData(AnimGraphInstance *animGraphInstance, const uint8 *dataBuffer) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
m_actionSetup (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_animGraph (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | protected |
m_childNodes (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_connections (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_customData (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_disabled (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_id (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_inputPorts (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_isCollapsed (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_name (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_nodeIndex (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_nodeInfo (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_objectIndex (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | protected |
m_outputPorts (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_parentNode (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_posX (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_posY (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_visEnabled (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
m_visualizeColor (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
MarkConnectionVisited(AnimGraphNode *sourceNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
OnActorMotionExtractionNodeChanged() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inlinevirtual |
OnChangeMotionSet(AnimGraphInstance *animGraphInstance, MotionSet *newMotionSet) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inlinevirtual |
OnRemoveNode(AnimGraph *animGraph, AnimGraphNode *nodeToRemove) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
OnStateEnd(AnimGraphInstance *animGraphInstance, AnimGraphNode *newState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
OnStateEnter(AnimGraphInstance *animGraphInstance, AnimGraphNode *previousState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
OnStateEntering(AnimGraphInstance *animGraphInstance, AnimGraphNode *previousState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
OnStateExit(AnimGraphInstance *animGraphInstance, AnimGraphNode *targetState, AnimGraphStateTransition *usedTransition) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
OutputAllIncomingNodes(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
OutputIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *nodeToOutput) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
OUTPUTPORT_POSE enum value (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
PerformOutput(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
PerformPostUpdate(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
PerformTopDownUpdate(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
PerformUpdate(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
PORTID_OUTPUT_POSE enum value (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
PostUpdateIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *node, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
RecursiveCalcNumNodeConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RecursiveCalcNumNodes() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RecursiveCollectActiveNetTimeSyncNodes(AnimGraphInstance *animGraphInstance, AZStd::vector< AnimGraphNode * > *outNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveCollectActiveNodes(AnimGraphInstance *animGraphInstance, AZStd::vector< AnimGraphNode * > *outNodes, const AZ::TypeId &nodeType=AZ::TypeId::CreateNull()) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveCollectNodesOfType(const AZ::TypeId &nodeType, AZStd::vector< AnimGraphNode * > *outNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RecursiveCollectObjects(AZStd::vector< AnimGraphObject * > &outObjects) const override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveCollectObjectsAffectedBy(AnimGraph *animGraph, AZStd::vector< AnimGraphObject * > &outObjects) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveCollectObjectsOfType(const AZ::TypeId &objectType, AZStd::vector< AnimGraphObject * > &outObjects) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveCollectTransitionConditionsOfType(const AZ::TypeId &conditionType, AZStd::vector< AnimGraphTransitionCondition * > *outConditions) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RecursiveCountChildNodes(size_t &numNodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
RecursiveCountNodeConnections(size_t &numConnections) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
RecursiveDetectCycles(AZStd::unordered_set< const AnimGraphNode * > &nodes) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveFindNodeById(AnimGraphNodeId nodeId) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RecursiveFindNodeByName(const char *nodeName) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RecursiveInvalidateUniqueDatas(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveIsChildNode(AnimGraphNode *node) const | EMotionFX::AnimGraphNode | |
RecursiveIsNodeNameUnique(const AZStd::string &newNameCandidate, const AnimGraphNode *forNode) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RecursiveIsParentNode(const AnimGraphNode *node) const | EMotionFX::AnimGraphNode | virtual |
RecursiveOnChangeMotionSet(AnimGraphInstance *animGraphInstance, MotionSet *newMotionSet) override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveReinit() override (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveResetFlags(AnimGraphInstance *animGraphInstance, uint32 flagsToReset=0xffffffff) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveResetUniqueDatas(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
RecursiveSetUniqueDataFlag(AnimGraphInstance *animGraphInstance, uint32 flag, bool enabled) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
Reflect(AZ::ReflectContext *context) (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | static |
RegisterAttributes() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inlinevirtual |
Reinit() override | EMotionFX::BlendTree | virtual |
RelinkPortConnections() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RemoveAllChildNodes(bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RemoveAllConnections() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RemoveChildNode(size_t index, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RemoveChildNodeByPointer(AnimGraphNode *node, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RemoveConnection(BlendTreeConnection *connection, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RemoveConnection(AnimGraphNode *sourceNode, uint16 sourcePort, uint16 targetPort) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RemoveConnectionById(AnimGraphConnectionId connectionId, bool delFromMem=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RequestPoses(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
RequestRefDatas(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
ReserveChildNodes(size_t numChildNodes) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
ResetPoseRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
ResetRefDataRefCount(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
ResetUniqueData(AnimGraphInstance *animGraphInstance) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
ResetUniqueDatas() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
Rewind(AnimGraphInstance *animGraphInstance) override (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | virtual |
SaveUniqueData(AnimGraphInstance *animGraphInstance, uint8 *outputBuffer) const (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
SetAnimGraph(AnimGraph *animGraph) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
SetCurrentPlayTime(AnimGraphInstance *animGraphInstance, float timeInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
SetCurrentPlayTimeNormalized(AnimGraphInstance *animGraphInstance, float normalizedTime) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
SetCustomData(void *dataPointer) | EMotionFX::AnimGraphNode | |
SetFinalNodeId(const AnimGraphNodeId finalNodeId) (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
SetHasError(AnimGraphObjectData *uniqueData, bool hasError) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetHasErrorFlag(AnimGraphInstance *animGraphInstance, bool hasError) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
SetId(AnimGraphNodeId id) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
SetInputPortName(size_t portIndex, const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetInputPorts(const AZStd::vector< AnimGraphNode::Port > &inputPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
SetIsCollapsed(bool collapsed) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetIsEnabled(bool enabled) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetName(const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetNodeIndex(size_t index) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
SetNodeInfo(const AZStd::string &info) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetObjectIndex(size_t index) (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | inline |
SetOutputPortName(size_t portIndex, const char *name) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetOutputPorts(const AZStd::vector< AnimGraphNode::Port > &outputPorts) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
SetParentNode(AnimGraphNode *node) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
SetPlaySpeed(AnimGraphInstance *animGraphInstance, float speedFactor) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inlinevirtual |
SetSyncIndex(AnimGraphInstance *animGraphInstance, size_t syncIndex) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
SetupInputPort(const char *name, size_t inputPortNr, uint32 attributeTypeID, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupInputPort(const char *name, size_t inputPortNr, const AZStd::vector< uint32 > &attributeTypeIDs, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupInputPortAsBool(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupInputPortAsNumber(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupInputPortAsVector2(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupInputPortAsVector3(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupInputPortAsVector4(const char *name, size_t inputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupOutputPort(const char *name, size_t portIndex, uint32 attributeTypeID, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupOutputPortAsMotionInstance(const char *name, size_t outputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetupOutputPortAsPose(const char *name, size_t outputPortNr, uint32 portID) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetVirtualFinalNode(AnimGraphNode *node) (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree | |
SetVisualization(bool enabled) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetVisualizeColor(const AZ::Color &color) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SetVisualPos(int32 x, int32 y) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SkipOutput(AnimGraphInstance *animGraphInstance) | EMotionFX::AnimGraphNode | inlinevirtual |
SkipPostUpdate(AnimGraphInstance *animGraphInstance) | EMotionFX::AnimGraphNode | inlinevirtual |
SyncFullNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, bool modifyLeaderSpeed=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SYNCMODE_CLIPBASED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
SYNCMODE_DISABLED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
SYNCMODE_TRACKBASED enum value (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
SyncPlaySpeeds(float playSpeedA, float durationA, float playSpeedB, float durationB, float weight) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
SyncPlaySpeeds(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode, float weight, bool modifyLeaderSpeed=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SyncPlayTime(AnimGraphInstance *animGraphInstance, AnimGraphNode *leaderNode) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SyncUsingSyncTracks(AnimGraphInstance *animGraphInstance, AnimGraphNode *syncWithNode, const AnimGraphSyncTrack *syncTrackA, const AnimGraphSyncTrack *syncTrackB, float weight, bool resync, bool modifyLeaderSpeed=true) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
SyncVisualObject() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | |
TopDownUpdateIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *node, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | protected |
TryGetInputVector2(AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector2 &outResult) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
TryGetInputVector3(AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector3 &outResult) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
TryGetInputVector4(AnimGraphInstance *animGraphInstance, size_t portNr, AZ::Vector4 &outResult) const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | inline |
Unregister() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
UpdateAllIncomingNodes(AnimGraphInstance *animGraphInstance, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
UpdateIncomingNode(AnimGraphInstance *animGraphInstance, AnimGraphNode *node, float timePassedInSeconds) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
ValidateConnections() const (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | |
VersionConverter(AZ::SerializeContext &context, AZ::SerializeContext::DataElementNode &classElement) (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | static |
~AnimGraphNode() (defined in EMotionFX::AnimGraphNode) | EMotionFX::AnimGraphNode | virtual |
~AnimGraphObject() (defined in EMotionFX::AnimGraphObject) | EMotionFX::AnimGraphObject | virtual |
~BlendTree() (defined in EMotionFX::BlendTree) | EMotionFX::BlendTree |