Open 3D Engine EMotionFX Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
EMotionFX::MeshDeformer Member List
This is the complete list of members for
EMotionFX::MeshDeformer
, including all inherited members.
BaseObject
()
EMotionFX::BaseObject
Clone
(Mesh *mesh) const =0
EMotionFX::MeshDeformer
pure virtual
DecreaseReferenceCount
()
MCore::MemoryObject
Delete
() override
EMotionFX::BaseObject
protected
virtual
Destroy
()
MCore::MemoryObject
GetIsEnabled
() const
EMotionFX::MeshDeformer
GetReferenceCount
() const
MCore::MemoryObject
GetSubType
() const =0
EMotionFX::MeshDeformer
pure virtual
GetType
() const =0
EMotionFX::MeshDeformer
pure virtual
IncreaseReferenceCount
()
MCore::MemoryObject
m_isEnabled
EMotionFX::MeshDeformer
protected
m_mesh
EMotionFX::MeshDeformer
protected
MemoryObject
()
MCore::MemoryObject
MeshDeformer
(Mesh *mesh)
EMotionFX::MeshDeformer
protected
Reinitialize
(Actor *actor, Node *node, size_t lodLevel, uint16 highestJointIndex)
EMotionFX::MeshDeformer
virtual
SetIsEnabled
(bool enabled)
EMotionFX::MeshDeformer
Update
(ActorInstance *actorInstance, Node *node, float timeDelta)=0
EMotionFX::MeshDeformer
pure virtual
~BaseObject
()
EMotionFX::BaseObject
virtual
~MemoryObject
()
MCore::MemoryObject
virtual
~MeshDeformer
()
EMotionFX::MeshDeformer
protected
virtual
Generated on Mon Oct 9 2023 13:49:19 for Open 3D Engine EMotionFX Gem API Reference by
1.9.6