Open 3D Engine EMotionFX Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
MCore::CommandGroup Member List

This is the complete list of members for MCore::CommandGroup, including all inherited members.

AddCommand(MCore::Command *command) (defined in MCore::CommandGroup)MCore::CommandGroup
AddCommandString(const char *commandString)MCore::CommandGroup
AddCommandString(const AZStd::string &commandString)MCore::CommandGroup
Clear(bool delFromMem=false) (defined in MCore::CommandGroup)MCore::CommandGroupinline
Clone() constMCore::CommandGroup
CommandGroup()MCore::CommandGroup
CommandGroup(const AZStd::string &groupName, size_t numCommandsToReserve=3)MCore::CommandGroup
GetAddToHistoryAfterError() constMCore::CommandGroup
GetCommand(size_t index)MCore::CommandGroup
GetCommandString(size_t index) constMCore::CommandGroup
GetCommandStringAsString(size_t index) constMCore::CommandGroup
GetContinueAfterError() constMCore::CommandGroup
GetGroupName() constMCore::CommandGroup
GetGroupNameString() constMCore::CommandGroup
GetNumCommands() constMCore::CommandGroup
GetParameters(size_t index) constMCore::CommandGroup
GetReturnFalseAfterError() constMCore::CommandGroup
IsEmpty() const (defined in MCore::CommandGroup)MCore::CommandGroupinline
RemoveAllCommands(bool delFromMem=false)MCore::CommandGroup
ReserveCommands(size_t numToReserve)MCore::CommandGroup
SetAddToHistoryAfterError(bool addAfterError)MCore::CommandGroup
SetCommand(size_t index, Command *command)MCore::CommandGroup
SetCommandString(size_t index, const char *commandString)MCore::CommandGroup
SetContinueAfterError(bool continueAfter)MCore::CommandGroup
SetGroupName(const char *groupName)MCore::CommandGroup
SetGroupName(const AZStd::string &groupName)MCore::CommandGroup
SetParameters(size_t index, const CommandLine &params)MCore::CommandGroup
SetReturnFalseAfterError(bool returnAfterError)MCore::CommandGroup
~CommandGroup()MCore::CommandGroup