Open 3D Engine EMotionFX Gem API Reference 23.10.0
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MCore::Random Member List

This is the complete list of members for MCore::Random, including all inherited members.

PlaneHalton(float *result, uint32 num, uint32 p2=3)MCore::Randomstatic
PlaneHalton2(float *result, uint32 num, uint32 baseA=2, uint32 baseB=3)MCore::Randomstatic
PlaneHammersley(float *result, uint32 num)MCore::Randomstatic
PlaneHammersley2(float *result, uint32 num, uint32 base)MCore::Randomstatic
RandDirVecF()MCore::Randomstatic
RandF()MCore::Randominlinestatic
RandF(float minVal, float maxVal)MCore::Randominlinestatic
RandomDirVec(const AZ::Vector3 &dir, float coneAngle)MCore::Randomstatic
RandomDirVec(const AZ::Vector3 &dir, float coneAngle, uint32 gridSizeX, uint32 gridSizeY, uint32 xGridPos, uint32 yGridPos)MCore::Randomstatic
RandomDirVec(const AZ::Vector3 &dir, float startPhi, float endPhi, float startTheta, float endTheta, bool midPoint=false)MCore::Randomstatic
RandomDirVectorsHalton(const AZ::Vector3 &dir, float coneAngle, size_t numVectors, uint32 p2=3)MCore::Randomstatic
RandomDirVectorsHalton2(const AZ::Vector3 &dir, float coneAngle, size_t numVectors, uint32 baseA=2, uint32 baseB=3)MCore::Randomstatic
RandomDirVectorsHammersley(const AZ::Vector3 &dir, float coneAngle, uint32 numVectors)MCore::Randomstatic
RandomDirVectorsHammersley2(const AZ::Vector3 &dir, float coneAngle, uint32 numVectors, uint32 base)MCore::Randomstatic
RandomDirVectorsStratisfied(const AZ::Vector3 &dir, float coneAngle, uint32 numVectors)MCore::Randomstatic
RandomVecF()MCore::Randominlinestatic
UVToVector(const AZ::Vector3 &dir, float coneAngle, float u, float v)MCore::Randomstatic