Open 3D Engine EMotionFX Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented functions with links to the class documentation for each member:
- c -
CalcAabb() :
EMotionFX::Mesh
CalcDeformableMeshTotals() :
EMotionFX::Actor
CalcDistanceTo() :
MCore::PlaneEq
CalcDominantPlane() :
MCore::PlaneEq
CalcLocalJointIndices() :
EMotionFX::SkinningInfoVertexAttributeLayer
CalcMaxNumInfluences() :
EMotionFX::Actor
,
EMotionFX::Mesh
CalcMaxNumInfluencesForFace() :
EMotionFX::Mesh
CalcMemoryUsage() :
EMotionFX::KeyTrackLinearDynamic< ReturnType, StorageType >
CalcMeshBasedAabb() :
EMotionFX::ActorInstance
CalcMeshTotals() :
EMotionFX::Actor
CalcNodeBasedAabb() :
EMotionFX::ActorInstance
CalcNodeTransform() :
EMotionFX::Motion
CalcNormalizedWeight() :
EMotionFX::MorphTarget
CalcNormals() :
EMotionFX::Mesh
CalcNumAllocatedUniqueDatas() :
EMotionFX::AnimGraphInstance
CalcNumAttributeLayers() :
EMotionFX::Mesh
CalcNumDisabledNodes() :
EMotionFX::ActorInstance
CalcNumPostCommandCallbacks() :
MCore::Command
CalcNumPreCommandCallbacks() :
MCore::Command
CalcNumRootMotionSets() :
EMotionFX::MotionManager
CalcNumSkeletalLODLevels() :
EMotionFX::ActorInstance
CalcNumTriangles() :
EMotionFX::Mesh
,
EMotionFX::SubMesh
CalcNumUVLayers() :
EMotionFX::Mesh
CalcRangedWeight() :
EMotionFX::MorphTarget
CalcStaticBasedAabb() :
EMotionFX::ActorInstance
CalcStaticMeshTotals() :
EMotionFX::Actor
CalcTangentAndBitangentForFace() :
EMotionFX::Mesh
CalcTangents() :
EMotionFX::Mesh
CalcTotalDataSizeInBytes() :
EMotionFX::VertexAttributeLayerAbstractData
CalcTotalNumElements() :
MCore::Array2D< T >
CalculateInitialVelocities() :
EMotionFX::MovingAverageVelocityEvaluator
,
EMotionFX::RagdollVelocityEvaluator
,
EMotionFX::RunningAverageVelocityEvaluator
CalculateVelocities() :
EMotionFX::RagdollVelocityEvaluator
CalcUsedElementMemoryPercentage() :
MCore::Array2D< T >
CalcZeroInfluenceWeight() :
EMotionFX::MorphTarget
Callback() :
MCore::Command::Callback
Ceil() :
MCore::Math
CheckFileType() :
EMotionFX::Importer
CheckIfCanHandleAttachment() :
EMotionFX::ActorInstance
CheckIfHasActor() :
CommandSystem::SelectionList
CheckIfHasActorInstance() :
CommandSystem::SelectionList
CheckIfHasAnimGraph() :
CommandSystem::SelectionList
CheckIfHasCallback() :
MCore::Command
CheckIfHasDeformerOfType() :
EMotionFX::MeshDeformerStack
CheckIfHasMatchingDependency() :
EMotionFX::MultiThreadScheduler
CheckIfHasMeshes() :
EMotionFX::Actor
CheckIfHasMotion() :
CommandSystem::SelectionList
CheckIfHasMotionInstance() :
CommandSystem::SelectionList
CheckIfHasNode() :
CommandSystem::SelectionList
CheckIfHasParameter() :
MCore::CommandLine
,
MCore::CommandSyntax
CheckIfHasSkinnedMeshes() :
EMotionFX::Actor
CheckIfHasValue() :
MCore::CommandLine
CheckIfHasWildcardTransition() :
EMotionFX::AnimGraphStateMachine
CheckIfIsAbsoluteFilename() :
EMotionFX::MotionSet::MotionEntry
CheckIfIsActorInstanceRegistered() :
EMotionFX::ActorManager
CheckIfIsAnimated() :
EMotionFX::KeyTrackLinearDynamic< ReturnType, StorageType >
CheckIfIsChildNode() :
EMotionFX::Node
CheckIfIsClose() :
MCore::Compare< T >
CheckIfIsInputPortConnected() :
EMotionFX::AnimGraphNode
CheckIfIsPlayingMotion() :
EMotionFX::MotionSystem
CheckIfIsQuadMesh() :
EMotionFX::Mesh
CheckIfIsTriangleMesh() :
EMotionFX::Mesh
CheckIfIsValid() :
MCore::CommandSyntax
CheckIfIsValidMotionInstance() :
EMotionFX::MotionSystem
ChunkProcessor() :
EMotionFX::ChunkProcessor
ClassifyMeshType() :
EMotionFX::Mesh
Clear() :
CommandSystem::SelectionList
,
EMotionFX::ActorUpdateScheduler
,
EMotionFX::MotionEventTrack
,
EMotionFX::MotionSet
,
EMotionFX::MultiThreadScheduler
,
EMotionFX::SingleThreadScheduler
,
MCore::Array2D< T >
,
MCore::MemoryTracker
ClearAllEntries() :
EMotionFX::MotionQueue
ClearHistory() :
MCore::CommandManager
ClearKeys() :
EMotionFX::KeyTrackLinearDynamic< ReturnType, StorageType >
ClearLogCallbacks() :
MCore::LogManager
ClearTriggerEvents() :
EMotionFX::Integration::AnimAudioComponentRequests
Clone() :
EMotionFX::Actor
,
EMotionFX::DualQuatSkinDeformer
,
EMotionFX::Mesh
,
EMotionFX::MeshDeformer
,
EMotionFX::MeshDeformerStack
,
EMotionFX::MorphMeshDeformer
,
EMotionFX::MorphSetup
,
EMotionFX::MorphTarget
,
EMotionFX::MorphTargetStandard
,
EMotionFX::Node
,
EMotionFX::NodeAttribute
,
EMotionFX::SkinningInfoVertexAttributeLayer
,
EMotionFX::SoftSkinDeformer
,
EMotionFX::SubMesh
,
EMotionFX::VertexAttributeLayer
,
EMotionFX::VertexAttributeLayerAbstractData
,
MCore::CommandGroup
Close() :
MCore::DiskFile
,
MCore::File
,
MCore::MemoryFile
CollapseInfluences() :
EMotionFX::SkinningInfoVertexAttributeLayer
CollectChildNodesOfType() :
EMotionFX::AnimGraphNode
CollectInfluencedNodes() :
EMotionFX::SkinningInfoVertexAttributeLayer
CollectOutgoingConnections() :
EMotionFX::AnimGraphNode
Command() :
MCore::Command
CommandGroup() :
MCore::CommandGroup
CommandHistoryEntry() :
MCore::CommandManager::CommandHistoryEntry
CommandLine() :
MCore::CommandLine
CommandManager() :
CommandSystem::CommandManager
,
MCore::CommandManager
CommandManagerCallback() :
MCore::CommandManagerCallback
CommandSyntax() :
MCore::CommandSyntax
ComputeMotionCoordinates() :
EMotionFX::BlendSpace1DNode
,
EMotionFX::BlendSpace2DNode
,
EMotionFX::BlendSpaceNode
Conjugate() :
MCore::DualQuaternion
Conjugated() :
MCore::DualQuaternion
ConnectionWillProduceCycle() :
EMotionFX::BlendTree
Construct() :
MCore::PlaneEq
ConstructAbsoluteFilename() :
EMotionFX::EMotionFXManager
ConstructParameterNamesString() :
EMotionFX::BlendTreeParameterNode
Contains() :
EMotionFX::AnimGraphNodeGroup
,
MCore::BoundingSphere
Convert16BitQuaternion() :
EMotionFX::ChunkProcessor
,
MCore::Endian
Convert16BitQuaternionTo() :
MCore::Endian
ConvertEndian16() :
MCore::Endian
ConvertEndian32() :
MCore::Endian
ConvertEndian64() :
MCore::Endian
ConvertFloat() :
MCore::Endian
ConvertFloatTo() :
MCore::Endian
ConvertFromRotationTranslation() :
MCore::DualQuaternion
ConvertFromTransform() :
MCore::DualQuaternion
ConvertQuaternion() :
EMotionFX::ChunkProcessor
,
MCore::Endian
ConvertQuaternionTo() :
MCore::Endian
ConvertScale() :
EMotionFX::ChunkProcessor
ConvertSignedInt16() :
MCore::Endian
ConvertSignedInt16To() :
MCore::Endian
ConvertSignedInt32() :
MCore::Endian
ConvertSignedInt32To() :
MCore::Endian
ConvertTo16BitIndices() :
EMotionFX::Mesh
ConvertToTickEvent() :
EMotionFX::MotionEvent
ConvertUnsignedInt16() :
MCore::Endian
ConvertUnsignedInt16To() :
MCore::Endian
ConvertUnsignedInt32() :
MCore::Endian
ConvertUnsignedInt32To() :
MCore::Endian
ConvertVector2() :
MCore::Endian
ConvertVector2To() :
MCore::Endian
ConvertVector3() :
EMotionFX::ChunkProcessor
,
MCore::Endian
ConvertVector3To() :
MCore::Endian
ConvertVector4() :
MCore::Endian
ConvertVector4To() :
MCore::Endian
CopyBaseClassMemberValues() :
EMotionFX::MorphTarget
CopyLODLevel() :
EMotionFX::Actor
Cos() :
MCore::Math
Create() :
CommandSystem::CommandAddTransitionCondition
,
CommandSystem::CommandAdjustMotion
,
CommandSystem::CommandAdjustMotionEvent
,
CommandSystem::CommandAdjustMotionEventTrack
,
CommandSystem::CommandAdjustNodeGroup
,
CommandSystem::CommandAdjustTransitionCondition
,
CommandSystem::CommandAnimGraphAddStateAction
,
CommandSystem::CommandAnimGraphAddTransitionAction
,
CommandSystem::CommandAnimGraphAdjustNodeGroup
,
CommandSystem::CommandAnimGraphAdjustTransition
,
CommandSystem::CommandAnimGraphRemoveStateAction
,
CommandSystem::CommandAnimGraphRemoveTransitionAction
,
CommandSystem::CommandClearMotionEvents
,
CommandSystem::CommandCreateMotionEvent
,
CommandSystem::CommandCreateMotionEventTrack
,
CommandSystem::CommandRemoveTransitionCondition
,
EMotionFX::AttachmentNode
,
EMotionFX::AttachmentSkin
,
EMotionFX::CommandAddCollider
,
EMotionFX::CommandAddRagdollJoint
,
EMotionFX::CommandAddSimulatedJoints
,
EMotionFX::CommandAddSimulatedObject
,
EMotionFX::CommandAdjustCollider
,
EMotionFX::CommandAdjustJointLimit
,
EMotionFX::CommandAdjustRagdollJoint
,
EMotionFX::CommandAdjustSimulatedJoint
,
EMotionFX::CommandAdjustSimulatedObject
,
EMotionFX::CommandRemoveCollider
,
EMotionFX::CommandRemoveRagdollJoint
,
EMotionFX::CommandRemoveSimulatedJoints
,
EMotionFX::CommandRemoveSimulatedObject
,
EMotionFX::DualQuatSkinDeformer
,
EMotionFX::Mesh
,
EMotionFX::MeshDeformerStack
,
EMotionFX::MorphMeshDeformer
,
EMotionFX::MorphSetupInstance
,
EMotionFX::MorphTargetStandard
,
EMotionFX::MotionEventTrack
,
EMotionFX::MotionLayerSystem
,
EMotionFX::MotionQueue
,
EMotionFX::MultiThreadScheduler
,
EMotionFX::Node
,
EMotionFX::ObjectId
,
EMotionFX::RepositioningLayerPass
,
EMotionFX::SingleThreadScheduler
,
EMotionFX::SkinningInfoVertexAttributeLayer
,
EMotionFX::SoftSkinDeformer
,
EMotionFX::SoftSkinManager
,
EMotionFX::SubMesh
,
EMotionFX::TransformData
,
EMotionFX::VertexAttributeLayerAbstractData
,
MCore::Command
CreateDeformer() :
EMotionFX::SoftSkinManager
CreateFromString() :
EMotionFX::ObjectId
CreateMotionInstance() :
EMotionFX::MotionSystem
Generated on Wed Apr 23 2025 10:47:59 for Open 3D Engine EMotionFX Gem API Reference by
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