Open 3D Engine ImGui Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
ImSpanAllocator< CHUNKS > Member List
This is the complete list of members for
ImSpanAllocator< CHUNKS >
, including all inherited members.
BasePtr
(defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
CurrIdx
(defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
CurrOff
(defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
GetArenaSizeInBytes
() (defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
inline
GetSpan
(int n, ImSpan< T > *span) (defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
inline
GetSpanPtrBegin
(int n) (defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
inline
GetSpanPtrEnd
(int n) (defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
inline
ImSpanAllocator
() (defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
inline
Offsets
(defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
Reserve
(int n, size_t sz, int a=4) (defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
inline
SetArenaBasePtr
(void *base_ptr) (defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
inline
Sizes
(defined in
ImSpanAllocator< CHUNKS >
)
ImSpanAllocator< CHUNKS >
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