Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
CUiAnimationContext Member List

This is the complete list of members for CUiAnimationContext, including all inherited members.

ActiveCanvasChanged()CUiAnimationContext
AddListener(IUiAnimationContextListener *pListener) (defined in CUiAnimationContext)CUiAnimationContext
CUiAnimationContext()CUiAnimationContext
ForceAnimation()CUiAnimationContext
GetMarkers()CUiAnimationContextinline
GetSequence() constCUiAnimationContextinline
GetTime() constCUiAnimationContextinline
GetTimeRange() constCUiAnimationContextinline
GetTimeScale() const (defined in CUiAnimationContext)CUiAnimationContextinline
GetUiAnimationSystem() const (defined in CUiAnimationContext)CUiAnimationContext
Init() (defined in CUiAnimationContext)CUiAnimationContext
IsLoopMode() constCUiAnimationContextinline
IsPaused() constCUiAnimationContextinline
IsPlaying() constCUiAnimationContextinline
IsPlayMode() constCUiAnimationContextinline
IsRecording() constCUiAnimationContextinline
IsRecordMode() constCUiAnimationContextinline
OnPostRender() (defined in CUiAnimationContext)CUiAnimationContext
OnSequenceAdded(CUiAnimViewSequence *pSequence) (defined in IUiAnimViewSequenceManagerListener)IUiAnimViewSequenceManagerListenerinlinevirtual
Pause()CUiAnimationContext
RemoveListener(IUiAnimationContextListener *pListener) (defined in CUiAnimationContext)CUiAnimationContext
Resume()CUiAnimationContext
SetLoopMode(bool bLooping)CUiAnimationContextinline
SetMarkers(Range Marker)CUiAnimationContextinline
SetPlaying(bool playing)CUiAnimationContext
SetRecording(bool playing)CUiAnimationContext
SetResetTime(float t)CUiAnimationContextinline
SetSequence(CUiAnimViewSequence *pSequence, bool bForce, bool bNoNotify, bool recordUndo=false)CUiAnimationContext
SetTime(float t)CUiAnimationContext
SetTimeScale(float fScale) (defined in CUiAnimationContext)CUiAnimationContextinline
TogglePlay()CUiAnimationContext
Update()CUiAnimationContext
UpdateTimeRange() (defined in CUiAnimationContext)CUiAnimationContext
~CUiAnimationContext() (defined in CUiAnimationContext)CUiAnimationContext