Open 3D Engine LyShine Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiAnimUndoManager Member List
This is the complete list of members for
UiAnimUndoManager
, including all inherited members.
Accept
(const AZStd::string &name)
UiAnimUndoManager
AddListener
(IUndoManagerListener *pListener) (defined in
UiAnimUndoManager
)
UiAnimUndoManager
Begin
()
UiAnimUndoManager
Cancel
()
UiAnimUndoManager
Flush
()
UiAnimUndoManager
Get
() (defined in
UiAnimUndoManager
)
UiAnimUndoManager
static
GetActiveUndoStack
() const (defined in
UiAnimUndoManager
)
UiAnimUndoManager
IsUndoRecording
() const
UiAnimUndoManager
IsUndoSuspended
() const (defined in
UiAnimUndoManager
)
UiAnimUndoManager
RecordUndo
(UiAnimUndoObject *obj)
UiAnimUndoManager
Redo
()
UiAnimUndoManager
RedoStep
(UiAnimUndoStep *step) (defined in
UiAnimUndoManager
)
UiAnimUndoManager
RemoveListener
(IUndoManagerListener *pListener) (defined in
UiAnimUndoManager
)
UiAnimUndoManager
Restore
(bool bUndo=true)
UiAnimUndoManager
Resume
()
UiAnimUndoManager
SetActiveUndoStack
(UndoStack *undoStack) (defined in
UiAnimUndoManager
)
UiAnimUndoManager
Suspend
()
UiAnimUndoManager
UiAnimUndoManager
() (defined in
UiAnimUndoManager
)
UiAnimUndoManager
Undo
() (defined in
UiAnimUndoManager
)
UiAnimUndoManager
UndoStep
(UiAnimUndoStep *step) (defined in
UiAnimUndoManager
)
UiAnimUndoManager
~UiAnimUndoManager
() (defined in
UiAnimUndoManager
)
UiAnimUndoManager
Generated on Mon Oct 9 2023 13:49:28 for Open 3D Engine LyShine Gem API Reference by
1.9.6