Open 3D Engine LyShine Gem API Reference 23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
UiTextComponentOffsetsSelector Member List

This is the complete list of members for UiTextComponentOffsetsSelector, including all inherited members.

CalculateOffsets(UiTextComponent::LineOffsets &top, UiTextComponent::LineOffsets &middle, UiTextComponent::LineOffsets &bottom)UiTextComponentOffsetsSelector
firstAndLastIndexOccurOnDifferentLines (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
firstIndexFound (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
firstLine (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
HandleTopAndMiddleOffsets()UiTextComponentOffsetsSelector
IncrementYOffsets()UiTextComponentOffsetsSelector
lastIndexFound (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
lineOffsetsStackUiTextComponentOffsetsSelector
m_drawBatchLines (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_firstIndex (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_fontContext (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_fontSize (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_indexIterUiTextComponentOffsetsSelector
m_lastIndex (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_lastIndexLineNumberUiTextComponentOffsetsSelector
m_lineCounter (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_lineNumHint (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_maxLineHeight (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_numCharsSelected (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
m_numLines (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelector
ParseBatchLine(const UiTextComponent::DrawBatchLine &batchLine, float &curLineWidth)UiTextComponentOffsetsSelector
UiTextComponentOffsetsSelector(const UiTextComponent::DrawBatchLines &drawBatchLines, const STextDrawContext &fontContext, float fontSize, int firstIndex, int lastIndex, int lastIndexLineNumber, int lineNumHint) (defined in UiTextComponentOffsetsSelector)UiTextComponentOffsetsSelectorinline