Open 3D Engine Meshlets Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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AtomSampleViewer | |
MeshletsExampleComponent | |
AZ | |
Meshlets | |
MeshletsRequests | |
MeshletsBusTraits | |
MeshletsModel | |
MeshletDescriptor | |
GeneratorVertex | |
GeneratorMesh | |
MeshletsData | |
MeshletsDispatchItem | |
RenderObjectInstanceData | |
MeshletsFeatureProcessor | |
MeshRenderData | |
MeshletsRenderObject | |
MeshletsRenderPass | |
UtilityClass | |
MultiDispatchComputePass | |
SrgBufferDescriptor | |
SharedBuffer | ===================================================================== |
SharedBufferInterface | A class for allocating memory for skinning buffers |
SharedBufferNotifications | |
SharedBufferAllocation | |
MeshletsEditorSystemComponent | System component for Meshlets editor |
MeshletsModuleInterface | |
MeshletsSystemComponent | |
meshopt_Bounds | |
meshopt_Meshlet | |
meshopt_OverdrawStatistics | |
meshopt_Stream | |
meshopt_VertexCacheStatistics | |
meshopt_VertexFetchStatistics |