Open 3D Engine MotionMatching Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
1
2
3
4
]
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N
EMotionFX
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N
MotionMatching
C
BestMatchingFrameWriterCsv
▼
C
BlendTreeMotionMatchNode
C
UniqueData
C
CsvWriterBase
Base class providing some helpers for saving data to CSV files
C
DebugDrawRequests
C
DefaultFeatureSchemaInitSettings
C
DiscardFrameEventData
▼
C
Feature
C
ExtractFeatureContext
C
FrameCostContext
C
InitSettings
C
QueryVectorContext
C
FeatureAngularVelocity
C
FeatureMatrix
▼
C
FeatureMatrixTransformer
Transformers can be used to e.g. normalize or scale features in the feature matrix or the query vector
C
Settings
C
FeatureMatrixType
Small wrapper for a 2D matrix similar to the Eigen::Matrix
C
FeaturePosition
C
FeatureSchema
▼
C
FeatureTrajectory
C
Sample
C
FeatureVelocity
C
Frame
▼
C
FrameDatabase
C
FrameImportSettings
▼
C
ImGuiMonitorRequests
C
FeatureMatrixInfo
C
FrameDatabaseInfo
C
KdTreeInfo
C
KdTree
C
MinMaxScaler
The min/max-scaler can be used to normalize the feature matrix, the query vector and other data
C
MotionMatchingBusTraits
▼
C
MotionMatchingData
C
InitSettings
C
MotionMatchingEditorRequests
C
MotionMatchingEditorSystemComponent
System component for MotionMatching editor
▼
C
MotionMatchingInstance
C
InitSettings
C
MotionMatchingModuleInterface
C
MotionMatchingRequests
C
MotionMatchingSystemComponent
C
PoseDataJointVelocities
Extends a given pose with joint-relative linear and angular velocities
▼
C
PoseReaderCsv
C
ReadSettings
▼
C
PoseWriterCsv
C
WriteSettings
C
QueryVector
C
QueryVectorWriterCsv
C
Sample
C
StandardScaler
C
TagEventData
C
TrajectoryHistory
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C
TrajectoryQuery
C
ControlPoint
Generated on Mon Oct 9 2023 13:49:30 for Open 3D Engine MotionMatching Gem API Reference by
1.9.6