Open 3D Engine MotionMatching Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented functions with links to the class documentation for each member:
CalcNumDimensions() :
EMotionFX::MotionMatching::KdTree
CalculateVelocity() :
EMotionFX::MotionMatching::PoseDataJointVelocities
Evaluate() :
EMotionFX::MotionMatching::TrajectoryHistory
EvaluateNormalized() :
EMotionFX::MotionMatching::TrajectoryHistory
ExtractFeatures() :
EMotionFX::MotionMatching::MotionMatchingData
ExtractFeatureValuesRange() :
EMotionFX::MotionMatching::MotionMatchingData
FindFrameIndex() :
EMotionFX::MotionMatching::FrameDatabase
Fit() :
EMotionFX::MotionMatching::FeatureMatrixTransformer
,
EMotionFX::MotionMatching::MinMaxScaler
,
EMotionFX::MotionMatching::StandardScaler
GetNormalizedDirectionDifference() :
EMotionFX::MotionMatching::Feature
GetRequiredSystemComponents() :
EMotionFX::MotionMatching::MotionMatchingModuleInterface
GetTrajectoryFeature() :
EMotionFX::MotionMatching::MotionMatchingInstance
InverseTransform() :
EMotionFX::MotionMatching::FeatureMatrixTransformer
,
EMotionFX::MotionMatching::MinMaxScaler
,
EMotionFX::MotionMatching::StandardScaler
Reset() :
EMotionFX::MotionMatching::PoseDataJointVelocities
SamplePose() :
EMotionFX::MotionMatching::Frame
SaveAsCsv() :
EMotionFX::MotionMatching::FrameDatabase
Transform() :
EMotionFX::MotionMatching::FeatureMatrixTransformer
,
EMotionFX::MotionMatching::MinMaxScaler
,
EMotionFX::MotionMatching::StandardScaler
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1.12.0