Open 3D Engine MotionMatching Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented variables with links to the class documentation for each member:
m_clip :
EMotionFX::MotionMatching::FeatureMatrixTransformer::Settings
m_currentPose :
EMotionFX::MotionMatching::Feature::QueryVectorContext
m_facingDirection :
EMotionFX::MotionMatching::FeatureTrajectory::Sample
m_featureMax :
EMotionFX::MotionMatching::FeatureMatrixTransformer::Settings
m_featureMin :
EMotionFX::MotionMatching::FeatureMatrixTransformer::Settings
m_framePose :
EMotionFX::MotionMatching::Feature::ExtractFeatureContext
m_queryVector :
EMotionFX::MotionMatching::Feature::FrameCostContext
s_componentsPerSample :
EMotionFX::MotionMatching::FeatureTrajectory::Sample
s_numFramesPerBatch :
EMotionFX::MotionMatching::MotionMatchingData
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1.12.0