This is the complete list of members for Multiplayer::IConnectionData, including all inherited members.
CanSendUpdates() const =0 | Multiplayer::IConnectionData | pure virtual |
DidHandshake() const =0 | Multiplayer::IConnectionData | pure virtual |
GetConnection() const =0 | Multiplayer::IConnectionData | pure virtual |
GetConnectionDataType() const =0 | Multiplayer::IConnectionData | pure virtual |
GetReplicationManager()=0 | Multiplayer::IConnectionData | pure virtual |
SetCanSendUpdates(bool canSendUpdates)=0 | Multiplayer::IConnectionData | pure virtual |
SetDidHandshake(bool didHandshake)=0 | Multiplayer::IConnectionData | pure virtual |
Update()=0 | Multiplayer::IConnectionData | pure virtual |
~IConnectionData()=default (defined in Multiplayer::IConnectionData) | Multiplayer::IConnectionData | virtual |