This is the complete list of members for Multiplayer::IMultiplayerDebug, including all inherited members.
AddAuditEntry(const AuditCategory category, const ClientInputId inputId, const HostFrameId frameId, const AZStd::string &name, AZStd::vector< MultiplayerAuditingElement > &&entryDetails)=0 | Multiplayer::IMultiplayerDebug | pure virtual |
AZ_RTTI(IMultiplayerDebug, "{C5EB7F3A-E19F-4921-A604-C9BDC910123C}") (defined in Multiplayer::IMultiplayerDebug) | Multiplayer::IMultiplayerDebug | |
HideEntityBandwidthDebugOverlay()=0 | Multiplayer::IMultiplayerDebug | pure virtual |
ShowEntityBandwidthDebugOverlay()=0 | Multiplayer::IMultiplayerDebug | pure virtual |
~IMultiplayerDebug()=default (defined in Multiplayer::IMultiplayerDebug) | Multiplayer::IMultiplayerDebug | virtual |