This is the complete list of members for MultiplayerCompression::LZ4Compressor, including all inherited members.
AZ_CLASS_ALLOCATOR(LZ4Compressor, AZ::SystemAllocator) (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | |
Compress(const void *uncompData, size_t uncompSize, void *compData, size_t compDataSize, size_t &compSize) override (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | |
Decompress(const void *compData, size_t compDataSize, void *uncompData, size_t uncompDataSize, size_t &consumedSize, size_t &uncompSize) override (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | |
GetMaxChunkSize(size_t maxCompSize) const override (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | |
GetMaxCompressedBufferSize(size_t uncompSize) const override (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | |
GetName() const (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | inline |
GetType() const override (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | inline |
Init() override (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | inline |
LZ4Compressor()=default (defined in MultiplayerCompression::LZ4Compressor) | MultiplayerCompression::LZ4Compressor | |