This is the complete list of members for PhysX::PhysXSystem, including all inherited members.
| AddScene(const AzPhysics::SceneConfiguration &config) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| AddScenes(const AzPhysics::SceneConfigurationList &configs) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| AZ_CLASS_ALLOCATOR_DECL (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| AZ_RTTI(PhysXSystem, "{B6F4D92A-061B-4CB3-AAB5-984B599A53AE}", AzPhysics::SystemInterface) (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| CreateCollisionGroup(const AZStd::string &groupName, const AzPhysics::CollisionGroup &group) (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| FindAttachedBodyHandleFromEntityId(AZ::EntityId entityId) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetAllScenes() override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetConfiguration() const override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetDefaultSceneConfiguration() const override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetPerformanceCollector() (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetPhysXConfiguration() const | PhysX::PhysXSystem | |
| GetPxCooking() (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | inline |
| GetPxCpuDispathcher() (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | inline |
| GetPxPhysics() (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | inline |
| GetScene(AzPhysics::SceneHandle handle) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetSceneHandle(const AZStd::string &sceneName) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetScenes(const AzPhysics::SceneHandleList &handles) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| GetSettingsRegistryManager() const | PhysX::PhysXSystem | |
| Initialize(const AzPhysics::SystemConfiguration *config) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| PhysXSystem(AZStd::unique_ptr< PhysXSettingsRegistryManager > registryManager, const physx::PxCookingParams &cookingParams) (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| Reinitialize() override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| RemoveAllScenes() override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| RemoveScene(AzPhysics::SceneHandle handle) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| RemoveScenes(const AzPhysics::SceneHandleList &handles) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| SetCollisionLayerName(int index, const AZStd::string &layerName) (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| Shutdown() override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| Simulate(float deltaTime) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| UpdateConfiguration(const AzPhysics::SystemConfiguration *newConfig, bool forceReinitialization=false) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| UpdateDefaultSceneConfiguration(const AzPhysics::SceneConfiguration &sceneConfiguration) override (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | |
| ~PhysXSystem() (defined in PhysX::PhysXSystem) | PhysX::PhysXSystem | virtual |