Open 3D Engine Prefab Gem API Reference
23.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
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| EditorMeshComponentHelper (AZ::Render) |
| PrefabGroup (AZ::SceneAPI::SceneData) | |||
| PrefabGroupAssetHandler (AZ::Prefab) | |||||
DefaultProceduralPrefabGroup (AZ::SceneAPI) | DefaultProceduralPrefabGroup::NodeDataForEntity (AZ::SceneAPI) | PrefabGroupBehavior (AZ::SceneAPI::Behaviors) | ||||
| hash< AZ::SceneAPI::Containers::SceneGraph::NodeIndex > (AZStd) |
| PrefabGroupNotifications (AZ::SceneAPI) | |||
hash< AZ::SceneAPI::PrefabGroupRequests::ManifestUpdates > (AZStd) | PrefabGroupRequests (AZ::SceneAPI) | |||||
EditorMeshComponent (AZ::Render) |
| PrefabBuilderComponent (AZ::Prefab) | ProceduralMeshGroupRule (AZ::SceneAPI::SceneData) | |||
IPrefabGroup (AZ::SceneAPI::DataTypes) | ||||||