Open 3D Engine Profiler Gem API Reference
24.09.2
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented functions with links to the class documentation for each member:
AddMask() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
BeginContinuousCapture() :
Profiler::CpuProfiler
BeginRegion() :
Profiler::CpuProfiler
Create() :
Profiler::ImGuiTreemapFactory
,
Profiler::ImGuiTreemapFactoryImpl
Destroy() :
Profiler::ImGuiTreemapFactory
,
Profiler::ImGuiTreemapFactoryImpl
GetName() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
GetTimeRegionMap() :
Profiler::CpuProfiler
Init() :
Profiler::CpuProfiler
IsContinuousCaptureInProgress() :
Profiler::CpuProfiler
OnSystemTick() :
Profiler::CpuProfiler
Render() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
SetName() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
SetProfilerEnabled() :
Profiler::CpuProfiler
SetRoots() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
SetUnitLabel() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
WeighAndComputeLayout() :
Profiler::ImGuiTreemap
,
Profiler::ImGuiTreemapImpl
Generated on Wed Apr 23 2025 10:48:05 for Open 3D Engine Profiler Gem API Reference by
1.12.0