AddVertex(float x, float y, float z, unsigned int color) (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | protected |
begin(duDebugDrawPrimitives prim, float size=1.0f) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
depthMask(bool state) override | RecastNavigation::RecastNavigationDebugDraw | inline |
end() override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
m_currentPrim (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | protected |
m_drawLines | RecastNavigation::RecastNavigationDebugDraw | protected |
m_verticesToDraw | RecastNavigation::RecastNavigationDebugDraw | protected |
m_viewAabb | RecastNavigation::RecastNavigationDebugDraw | protected |
RecastNavigationDebugDraw(bool drawLines=false) (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | explicit |
SetViewableAabb(const AZ::Aabb &viewAabb) | RecastNavigation::RecastNavigationDebugDraw | |
texture(bool state) override | RecastNavigation::RecastNavigationDebugDraw | inline |
vertex(const float *pos, unsigned int color) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
vertex(float x, float y, float z, unsigned int color) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
vertex(const float *pos, unsigned int color, const float *uv) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |
vertex(float x, float y, float z, unsigned int color, float u, float v) override (defined in RecastNavigation::RecastNavigationDebugDraw) | RecastNavigation::RecastNavigationDebugDraw | |