Open 3D Engine SaveData Gem API Reference
23.10.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
Here is a list of all documented class members with links to the class documentation for each member:
- a -
Activate() :
SaveData::SaveDataSystemComponent
AddressPolicy :
SaveData::SaveDataNotifications
- c -
callback :
SaveData::SaveDataRequests::LoadDataBufferParams
,
SaveData::SaveDataRequests::SaveDataBufferParams
,
SaveData::SaveDataRequests::SaveOrLoadObjectParams< SerializableType >
Create() :
SaveData::SaveDataSystemComponent::Implementation
- d -
DataBuffer :
SaveData::SaveDataNotifications
dataBuffer :
SaveData::SaveDataNotifications::DataBufferLoadedParams
,
SaveData::SaveDataRequests::SaveDataBufferParams
DataBufferDeleter :
SaveData::SaveDataRequests
dataBufferName :
SaveData::SaveDataNotifications::DataBufferLoadedParams
,
SaveData::SaveDataNotifications::DataBufferSavedParams
,
SaveData::SaveDataRequests::LoadDataBufferParams
,
SaveData::SaveDataRequests::SaveDataBufferParams
,
SaveData::SaveDataRequests::SaveOrLoadObjectParams< SerializableType >
dataBufferSize :
SaveData::SaveDataNotifications::DataBufferLoadedParams
,
SaveData::SaveDataRequests::SaveDataBufferParams
Deactivate() :
SaveData::SaveDataSystemComponent
- g -
GetIncompatibleServices() :
SaveData::SaveDataSystemComponent
GetProvidedServices() :
SaveData::SaveDataSystemComponent
- h -
HandlerPolicy :
SaveData::SaveDataNotifications
,
SaveData::SaveDataRequests
- i -
Implementation() :
SaveData::SaveDataSystemComponent::Implementation
- j -
JoinAllActiveThreads() :
SaveData::SaveDataSystemComponent::Implementation
JoinAllCompletedThreads() :
SaveData::SaveDataSystemComponent::Implementation
- l -
LoadDataBuffer() :
SaveData::SaveDataRequests
,
SaveData::SaveDataSystemComponent::Implementation
,
SaveData::SaveDataSystemComponent
LoadDataBufferFromFileSystem() :
SaveData::SaveDataSystemComponent::Implementation
LoadObject() :
SaveData::SaveDataRequests
localUserId :
SaveData::SaveDataNotifications::DataBufferLoadedParams
,
SaveData::SaveDataNotifications::DataBufferSavedParams
,
SaveData::SaveDataRequests::LoadDataBufferParams
,
SaveData::SaveDataRequests::SaveDataBufferParams
,
SaveData::SaveDataRequests::SaveOrLoadObjectParams< SerializableType >
- m -
m_activeThreads :
SaveData::SaveDataSystemComponent::Implementation
m_saveDataSystemComponent :
SaveData::SaveDataSystemComponent::Implementation
- o -
OnDataBufferLoaded() :
SaveData::SaveDataNotifications
OnDataBufferSaved() :
SaveData::SaveDataNotifications
,
SaveData::SaveDataRequests
OnLoadDataBufferComplete() :
SaveData::SaveDataSystemComponent::Implementation
OnObjectSavedOrLoaded :
SaveData::SaveDataRequests::SaveOrLoadObjectParams< SerializableType >
OnSaveDataBufferComplete() :
SaveData::SaveDataSystemComponent::Implementation
OnTick() :
SaveData::SaveDataSystemComponent::Implementation
- r -
Reflect() :
SaveData::SaveDataSystemComponent
result :
SaveData::SaveDataNotifications::DataBufferLoadedParams
,
SaveData::SaveDataNotifications::DataBufferSavedParams
Result :
SaveData::SaveDataNotifications
- s -
SaveDataBuffer() :
SaveData::SaveDataRequests
,
SaveData::SaveDataSystemComponent::Implementation
,
SaveData::SaveDataSystemComponent
SaveDataBufferToFileSystem() :
SaveData::SaveDataSystemComponent::Implementation
SaveDataSystemComponent() :
SaveData::SaveDataSystemComponent
SaveObject() :
SaveData::SaveDataRequests
serializableObject :
SaveData::SaveDataRequests::SaveOrLoadObjectParams< SerializableType >
serializeContext :
SaveData::SaveDataRequests::SaveOrLoadObjectParams< SerializableType >
SetSaveDataDirectoryPath() :
SaveData::SaveDataRequests
,
SaveData::SaveDataSystemComponent::Implementation
,
SaveData::SaveDataSystemComponent
- ~ -
~Implementation() :
SaveData::SaveDataSystemComponent::Implementation
~SaveDataSystemComponent() :
SaveData::SaveDataSystemComponent
Generated on Mon Oct 9 2023 13:49:35 for Open 3D Engine SaveData Gem API Reference by
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