Open 3D Engine SimulationInterfaces Gem API Reference 25.05.0
O3DE is an open-source, fully-featured, high-fidelity, modular 3D engine for building games and simulations, available to every industry.
SimulationInterfaces::SimulationEntityManagerRequests Member List

This is the complete list of members for SimulationInterfaces::SimulationEntityManagerRequests, including all inherited members.

AZ_RTTI(SimulationEntityManagerRequests, SimulationInterfacesRequestsTypeId) (defined in SimulationInterfaces::SimulationEntityManagerRequests)SimulationInterfaces::SimulationEntityManagerRequests
DeleteAllEntities(DeletionCompletedCb completedCb)=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
DeleteEntity(const AZStd::string &name, DeletionCompletedCb completedCb)=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
GetEntities(const EntityFilters &filter)=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
GetEntitiesStates(const EntityFilters &filter)=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
GetEntityState(const AZStd::string &name)=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
GetSpawnables()=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
ResetAllEntitiesToInitialState()=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
SetEntityState(const AZStd::string &name, const EntityState &state)=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
SpawnEntity(const AZStd::string &name, const AZStd::string &uri, const AZStd::string &entityNamespace, const AZ::Transform &initialPose, const bool allowRename, SpawnCompletedCb completedCb)=0SimulationInterfaces::SimulationEntityManagerRequestspure virtual
~SimulationEntityManagerRequests()=default (defined in SimulationInterfaces::SimulationEntityManagerRequests)SimulationInterfaces::SimulationEntityManagerRequestsvirtual